Motorcycle Mechanic Simulator 2021: Prologue

Motorcycle Mechanic Simulator 2021: Prologue

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Not impressed so far...
The engine work is shallow, there is no internals beyond the outside parts.
You can remove the piston rod, without removing the rod cap, internal cam shaft.
I really think it's to soon for a release, in less this is how it will work?

My biggest Issues: So far
* You can't kick start the bike in the garage.
^ To test if it runs, or what may be wrong with it before starting a tear-down.
* You can't Chemical "Parts Clean" the engine to reuse it, or Repair/Hone the head.
^ Also you can't repair most engine parts, so you have to buy a new one.
* Maintenance is buggy, the empty or refill is not aligned with the holes
^ Also you can't choose a type of Oil/Gas Mixture.
* A majority of the parts are labeled wrong
^ The store has limited part choices. Like Make/Manufacturer or Rear/Front tires.

Even a fully restored Dirt Bike, has no interactions to start it for the first time, or make sure the fluid levels are accurate after it warms up.

I understand this is still being developed, but it needs a lot of tuning to make it more accurate. It's a great start, but i'll keep my eye on this one to see how it evolves.
Last edited by SirCuddlesWorth; Jun 10, 2021 @ 11:04am
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Showing 1-2 of 2 comments
TT Jun 20, 2021 @ 12:46am 
I hadn't got this far into the game even, if that's what engine work is like in it that sounds disappointing. The main issue I had with the game is the assembly order was often non-sense. Like taking off the caliper bracket in the demo to remove the caliper - why? And the caliper coming off leaving brake pads floating in the air .. not to mention the really weird assembly process where you can put the axle bolt in BEFORE THE AXLE.

Developer needs to play a bit of my summer car - It's not a perfect game in its simulation missing little things like journal bearings for example but it does a way better job of problems like the above.
SirCuddlesWorth Jun 20, 2021 @ 10:04am 
Originally posted by TT:
I hadn't got this far into the game even, if that's what engine work is like in it that sounds disappointing. The main issue I had with the game is the assembly order was often non-sense. Like taking off the caliper bracket in the demo to remove the caliper - why? And the caliper coming off leaving brake pads floating in the air .. not to mention the really weird assembly process where you can put the axle bolt in BEFORE THE AXLE.

Developer needs to play a bit of my summer car - It's not a perfect game in its simulation missing little things like journal bearings for example but it does a way better job of problems like the above.

Yeah the assembly order is messed up on a lot parts.
Like how you can remove
* The Sprocket, without having to remove the Chain first?
* You can remove the rear Axle, before you remove the tire...

And so on, I hope it's going to evolve, get better. But lately there is a trend of quick flips hitting the store, soon after the dev abandons it no updates and moves on to another similar one in EA.

I hope this is not the case, but only time will tell. We need a decent/good Motorcycle Mechanic game.
Last edited by SirCuddlesWorth; Jun 20, 2021 @ 10:06am
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