Agent 64: Spies Never Die

Agent 64: Spies Never Die

Abysmal system requirements
This should run smooth on 20 year old hardware
Originally posted by Highly Regarded:
Graphically, I'd expect this to run flawlessly on a gtx 750ti, but game engines aren't built around optimizing for old and outdated hardware. If you want support for really old hardware, a lot of the time you need to make your own engine, or spend some serious time rewriting parts of the already existing one.
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It runs great on my Atari at one frame per second, 1920 x 1080p resolution. If your system can't handle this game, I doubt it can handle Pac-man or Pong. No, but seriously. Have you tried updating essentials?

Try Installing / Updating :
Direct X (Microsoft Page)
https://www.microsoft.com/en-in/download/details.aspx?id=35

Latest .Net Framework (Microsoft Page)
https://learn.microsoft.com/en-us/dotnet/framework/install/

Latest Visual C++ Redistributable (Microsoft Page)
https://learn.microsoft.com/en-US/cpp/windows/latest-supported-vc-redist?view=msvc-170

- Restart System After Installing / Updating
All of this has literally zero to do with anything I wrote.
The engine isn't tied to graphics.
Originally posted by Shekelstein:
This should run smooth on 20 year old hardware

Are you joking? The system requirements are low af
You really think a 1050 ti isnt dated?
Originally posted by Shekelstein:
This should run smooth on 20 year old hardware

GTX 1050 is not abismal requirements
The author of this thread has indicated that this post answers the original topic.
Graphically, I'd expect this to run flawlessly on a gtx 750ti, but game engines aren't built around optimizing for old and outdated hardware. If you want support for really old hardware, a lot of the time you need to make your own engine, or spend some serious time rewriting parts of the already existing one.
I'm very sorry that this game that requires a graphics card released in 2016 won't run on your little Windows 98 Computer.

Realtalk. I played the Demo of this game and the Multiplayer Beta on an i5-7600 and GTX 1060 6GB. Never had a single FPS drop. So if you legitimately believe these to be abysmal requirements then idk what to say to you man...
Average steam user topic.
Originally posted by umbra.:
I'm very sorry that this game that requires a graphics card released in 2016 won't run on your little Windows 98 Computer.

Realtalk. I played the Demo of this game and the Multiplayer Beta on an i5-7600 and GTX 1060 6GB. Never had a single FPS drop. So if you legitimately believe these to be abysmal requirements then idk what to say to you man...
To be fair, a 1060 6gb is 2-3x the power of a 1050ti in gaming performance. That's not really alleviating any of OPs concerns.
Originally posted by Highly Regarded:
Originally posted by umbra.:
I'm very sorry that this game that requires a graphics card released in 2016 won't run on your little Windows 98 Computer.

Realtalk. I played the Demo of this game and the Multiplayer Beta on an i5-7600 and GTX 1060 6GB. Never had a single FPS drop. So if you legitimately believe these to be abysmal requirements then idk what to say to you man...
To be fair, a 1060 6gb is 2-3x the power of a 1050ti in gaming performance. That's not really alleviating any of OPs concerns.

10 year old graphics card btw. What is your point?
Originally posted by Highly Regarded:
Graphically, I'd expect this to run flawlessly on a gtx 750ti, but game engines aren't built around optimizing for old and outdated hardware. If you want support for really old hardware, a lot of the time you need to make your own engine, or spend some serious time rewriting parts of the already existing one.
Yep, it's not because graphics are simple that the engine doesn't require something.

Terraria looks like a late SNES game (or early PSX) yet would barely run on those.
It runs well on 10 year old office laptop with integrated GPU. At least the demo was. We'll see about full version in a few hours
Originally posted by Ikagura:
Originally posted by Highly Regarded:
Graphically, I'd expect this to run flawlessly on a gtx 750ti, but game engines aren't built around optimizing for old and outdated hardware. If you want support for really old hardware, a lot of the time you need to make your own engine, or spend some serious time rewriting parts of the already existing one.
Yep, it's not because graphics are simple that the engine doesn't require something.

Terraria looks like a late SNES game (or early PSX) yet would barely run on those.
Eh, terreria runs on a 750ti no problem, I think a lot of people forget it came out on the ps vita.

But you're right, it looks like a snes game and would not be able to run on one at all
Originally posted by umbra.:
Originally posted by Highly Regarded:
To be fair, a 1060 6gb is 2-3x the power of a 1050ti in gaming performance. That's not really alleviating any of OPs concerns.

10 year old graphics card btw. What is your point?
old does not equal slow automatically. The gtx 780 can still run some modern AAA games at above 30fps between 720-1080p. 13 year old card btw.

And as an aside, I don't think the stated "minimum" specs are the true minimum, they are likely just the lowest end PC the dev had access to. I'd bet it'll run on even lower if you're willing to play 30fps.
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