Agent 64: Spies Never Die

Agent 64: Spies Never Die

Lets have slightly smarter AI than PD64...
Have enemies begin to walk instead of run when the player is out of sight, this will give them the appearance of creeping up on the player. I think it is a simple tweek that could make the game even more enjoyable.
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another thing that might make modern players more at home would be to add a button to throw the bombs in the game instead of switching away from guns.
My random suggestion: Make walking diagonal faster. Just like GE/DP, when you run forward and strafe at the same time, you moved faster than running forward. It would be a nice classic touch. Especially when appeasing the GE speed runners.
Originally posted by Dino_Spamoni:
My random suggestion: Make walking diagonal faster. Just like GE/DP, when you run forward and strafe at the same time, you moved faster than running forward. It would be a nice classic touch. Especially when appeasing the GE speed runners.

I really like that idea too, also I think when programming 3D FPS this phenomena is actually pretty common in early shooters... so it maybe easy to Replicate ?

Can we agree that lookdown runs are no fun to watch tho ? haha don't hate me too much !
Perfect Dark 64 is a good game.
you mean the cheating behavior of the perfect Sim was too stupid for you? You didn't shoot first you were dead.
Originally posted by Tranquility:
Perfect Dark 64 is a good game.
It's a great game even.
Originally posted by daniel.k.brown1988:
another thing that might make modern players more at home would be to add a button to throw the bombs in the game instead of switching away from guns.

never cook again
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