Agent 64: Spies Never Die

Agent 64: Spies Never Die

Restarting "Vault" mission spawns enemies immediately, even after exiting level
Weird bug I've noticed on the Vault mission. If you restart the mission after starting it at least once, some Dana's starting dialogue will be skipped and she'll open the experimental weapon immediately (that piece of dialogue, "I've opened the experimental weapon", will still show), regardless if I choose "Retry" or exit the level and return.

Normally I wouldn't mind since it helps speed up the dialogue on repeat attempts, but part of the problem is that the enemies will start spawning immediately, meaning I can't run over to the Body Armor pickup without getting shot even if I B-line it the moment I have control.

Like I mentioned before, the only way to fix this is to exit the game entirely. Exiting the level and re-entering doesn't fix it.