Coastline Flight Simulator

Coastline Flight Simulator

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adenis123 Jul 13, 2021 @ 5:18am
Has it been tested on Windows 7/64?
hallo herr entwickler.

The system requirements does not mention Windows 7/64.
Did you have the occasion of testing it?
My backup PC is on that O.S for full compatibility of older sims and flying hardware.
No internet surfing and downloading for vulnerability reasons.

By reading the reviews, you should to raise the money earned after a delivery.
Might as well reduce drastically the price of upgrading to better planes.
Those typical hurdles can ruin the fun factor in too many games.
Hope that game can be time accelerated during(too long?) missions.

Looking forward to purchase CFS depending on your reply.
(Ich freue mich darauf, CFS abhängig von Ihrer Antwort zu kaufen.)


ganz liebe grüße aus CYUL,

André.

Veteran virtual Pilot since Flight Simulator 2002 Pro.
Currently flying FSX SE-FSW(regretted Flight Sim World)-Prepar3D-X-plane 11-Aerofly FS2-Helicopter Simulator (Lines Studio) Combat Air Patrol 2, etc.
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jm_caipi  [developer] Jul 13, 2021 @ 6:05am 
Hello André, thank you for your interest in our game "Coastline Flight Simulator" and your suggestions, based on the reviews. To answer your question first: we didn´t tested the game on Win7 as this OS is not longer supported and therefore we do not recommend this OS. About the game balance (income and prizes): Well, we have balanced the game like it is now as we tried to find a good fit between "real prizes" and a "gaming situation". An airplane is quite expensive in real time and transporting goods or trading goods will give you some income in real life, but not an extremly high income. The distances between the settlements in the game vary and to visit a location can take between 5 to 15 minutes in realtime. In more realistic flight simulators you can cross the atlantic ocean and fly several hours realtime... We don´t have this here. ;-) Of course we could change prizes and incomes and change the whole game balance... But before doing such a drastic change, maybe we can establish a kind of BETA-Test channel here on Steam, where interested gamers can gain access. So this way we can collect opinions. Would you be interested in participating such a "Game Balance Tester Group"? As you see, we are open to modify things, but hopefully you understand, that we need to collect more opinions. This game was not designed for a fast and quick play. It was designed to have a relaxed and peaceful evening after work. Nobody will shoot you down or harm you. You can trade, transport, recon, upgrade, buy new planes etc... You learn the landing strip locations at the destinations and how is the best way to approahc them etc.. So we designed it more to the long term player. Anyway, if we could make things better or adjust several issues, we are open to do so.
adenis123 Jul 13, 2021 @ 7:16am 
Hallo jm_caipi,

First let me thank you for your lightning fast and very informative reply.
Truly appreciated Lieber Herr.

Concerning being part of the "Game Balance Tester Group", I must obviously test if
Windows 7/64 will operate CFS correctly.
If so, I will certainly try to help future development towards your promising platform.

I must admit that prolonged missions have never been my cup of tea, unless the game offers manual saving points to continue the mission at another moment, or on a different day.
That handy feature would be very practical for many virtual Pilots with limited time, or prone to outside interruptions.

Since I don't have access to my PC (for flight simulation) for now, I will ask you to please remain in standby.

hab einen schonen Abend,

André.
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