Subterrain: Mines of Titan

Subterrain: Mines of Titan

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Lord Danil Jun 5, 2022 @ 1:37pm
Blurry font (or output)
Hi devs! One problem - with font - it is very blurry. Can we fix it and make pixel perfect font output? It anti-aliasing is your planned feature, may be you can make checkbox in Options menu for games who really need pixelperfect font in pixelart game... ))) For easy to understand what I am talking about - I make picture: http://polynetix.com/upload/font.png I am indie game dev too, so If I can help you - please feel free to discuss.
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Pixellore  [developer] Jun 7, 2022 @ 12:53am 
Thanks, yeah we do realize that. It is more then necessarily difficult to make that happen in Unity.
Pixellore  [developer] Jun 8, 2022 @ 12:50am 
Originally posted by Lord Danil:
May be you need to contact with Unity Devs on forums?
Or this can help:
https://answers.unity.com/questions/1428598/disable-font-anti-alaising.html
https://docs.unity3d.com/ScriptReference/FontRenderingMode.html
https://pavcreations.com/pixel-perfect-fonts-in-unity-the-practical-guide/
https://www.youtube.com/watch?v=ccYJOT7bUUY
https://stackoverflow.com/questions/70423330/in-unity-small-text-is-choppy-and-not-as-clean-as-in-figma
https://medium.com/@dan.liberatore/pixel-perfect-text-and-ui-in-unity-2021-56d60ba9370f

if you need bitmap font, I can generate.

Thanks. But above video is for wayyy older version of Unity so it does not apply anymore.

I have to take another weekend to research and fix this issue. Possibly in near future.
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Date Posted: Jun 5, 2022 @ 1:37pm
Posts: 3