Subterrain: Mines of Titan

Subterrain: Mines of Titan

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Fantoche Dec 12, 2024 @ 1:23pm
Any reliable way to make money?
It feels like, I'm at the market level now, the only real income is side quests. Methane barely pays by now and I need a lot of money for everything.
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Showing 1-11 of 11 comments
Geodes, you will first encounter blue, then red, then purple, prices of each is in that order, so purple gives the most money, usually i go backwards from B05 and farm.
Fantoche Dec 18, 2024 @ 2:19pm 
Originally posted by Water polo, carbonated fist.:
Geodes, you will first encounter blue, then red, then purple, prices of each is in that order, so purple gives the most money, usually i go backwards from B05 and farm.

Yeah def that. I thought they were too precious to sell, I swim in them now and I make more money in a single purple run than anything else.

Still massively idiotic that the people at base expect me to finance everything.
Originally posted by Fantoche:
Originally posted by Water polo, carbonated fist.:
Geodes, you will first encounter blue, then red, then purple, prices of each is in that order, so purple gives the most money, usually i go backwards from B05 and farm.

Yeah def that. I thought they were too precious to sell, I swim in them now and I make more money in a single purple run than anything else.

Still massively idiotic that the people at base expect me to finance everything.
There are so many questions about the economy, and the camps inability to do anything. Like defending the reactors.
Fantoche Dec 18, 2024 @ 4:11pm 
Originally posted by Water polo, carbonated fist.:
Originally posted by Fantoche:

Yeah def that. I thought they were too precious to sell, I swim in them now and I make more money in a single purple run than anything else.

Still massively idiotic that the people at base expect me to finance everything.
There are so many questions about the economy, and the camps inability to do anything. Like defending the reactors.

OMG so much this! Everyone at camp seems to give me sass, guards are mostly hostile with one with a quest "so I might beat her"? Can't you send any of those posers behind the barricades?
Fantoche Dec 18, 2024 @ 4:27pm 
In fact, thinking about it, I don't think I ever played a game where the quests were so selfish majorly. Group bonuses seem to be just byproducts if someone's happy enough to do their job better. Oh yeah and I need to pay them to work, or what, they just all sit in their corner doing nothing?
Originally posted by Fantoche:
In fact, thinking about it, I don't think I ever played a game where the quests were so selfish majorly. Group bonuses seem to be just byproducts if someone's happy enough to do their job better. Oh yeah and I need to pay them to work, or what, they just all sit in their corner doing nothing?
All of them just seems.... off somehow. By their own logic they should pay you MASSIVELY for even entering the mines.
Fantoche Dec 18, 2024 @ 4:49pm 
Services should be free. I can get paying with components but also paying in credits when they all need you for survival is insane. Yet they bicker as if it even made sense to charge you anything.

Improvements I'd see :
- Remove credits entirely
- Add a function for the medbay, restaurant and habs. "Refresh". Like Medbay puts you to full condition, restaurant feeds and waters you, habs for sleep.
- Have the guards do anything at all
- Keep the crafting and research as it is, without credits. Whoever's free should be working on projects, it should be a time and parts management.

And by off I think I know what it is. The entire crew is pretty comically diverse, to the point everyone have to be special, nobody seems to be from the same nationality and they still have language quirks even after working remotely together for years. They absolutely never feel like a team of scientists and technicians, they look like patrons at a Los Angeles café
Last edited by Fantoche; Dec 18, 2024 @ 4:59pm
iipee Dec 21, 2024 @ 1:55am 
Originally posted by Fantoche:
Services should be free. I can get paying with components but also paying in credits when they all need you for survival is insane. Yet they bicker as if it even made sense to charge you anything.

I fully agree. The money management system of the game is incredibly broken and not fun at all. I got to the pool level and am constantly broke. Now my armour got destroyed and I have no money to create a new one even if I have the materials. What am I supposed to do now? Run naked to the starter cave to grind credits?

Funniest thing is that there is an option to disable the money use for crafting / breaking down goods, BUT YOU CANNOT TURN THAT ON ONCE YOU HAVE STARTED A GAME! Incredibly stupid design! Does the author really expect me to abandon 30+ hours with the game and start from the scratch? Hello? 1990s are way back.
Fantoche Dec 21, 2024 @ 2:42am 
Originally posted by iipee:
Originally posted by Fantoche:
Services should be free. I can get paying with components but also paying in credits when they all need you for survival is insane. Yet they bicker as if it even made sense to charge you anything.

I fully agree. The money management system of the game is incredibly broken and not fun at all. I got to the pool level and am constantly broke. Now my armour got destroyed and I have no money to create a new one even if I have the materials. What am I supposed to do now? Run naked to the starter cave to grind credits?

Funniest thing is that there is an option to disable the money use for crafting / breaking down goods, BUT YOU CANNOT TURN THAT ON ONCE YOU HAVE STARTED A GAME! Incredibly stupid design! Does the author really expect me to abandon 30+ hours with the game and start from the scratch? Hello? 1990s are way back.

This is the level I nearly gave up for exactly that. You get geodes later to sell but where you are, GOOD LUCK

Also God would I have turned that option on if I had known!
Last edited by Fantoche; Dec 21, 2024 @ 3:05am
Honestly with how absolutely FUBAR the Camps situation is, I'm surprised there are so many people still alive at all, let alone penny pinching the literal chosen one for life saving essential materials and tasks.

When I started initially I was expecting to see like maybe 10 people alive in the camp, 1 or 2 in each essential area basically. Not 40+ workers, assistants, and a literal functioning armed Security Force.

Okay, they made up the nanobot virus thing as a reason people can't go into the mines or deeper in the facility gotcha, but at a minimum the Security Forces should absolutely be sending every able bodied soldier to help defend it. Anyone with a spare moment should be gathering wood and making spikes and barricades.

We should have the ability to station guards there. They basically made us overseer over a vault but we can't make any actual decisions that affect the camp outside of which elevators to power.
Fantoche Jan 21 @ 4:13am 
Originally posted by Corporal Shephard:
Honestly with how absolutely FUBAR the Camps situation is, I'm surprised there are so many people still alive at all, let alone penny pinching the literal chosen one for life saving essential materials and tasks.

When I started initially I was expecting to see like maybe 10 people alive in the camp, 1 or 2 in each essential area basically. Not 40+ workers, assistants, and a literal functioning armed Security Force.

Okay, they made up the nanobot virus thing as a reason people can't go into the mines or deeper in the facility gotcha, but at a minimum the Security Forces should absolutely be sending every able bodied soldier to help defend it. Anyone with a spare moment should be gathering wood and making spikes and barricades.

We should have the ability to station guards there. They basically made us overseer over a vault but we can't make any actual decisions that affect the camp outside of which elevators to power.

Hell yeah, assigning people to just gathering rocks and fibers from the surroundings...
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