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I dream of a Dead By Daylight kind of game (objectives, skillchecks mechanics) but more stealth oriented with a killer controlled by AI.
No more tunnellng, camping, toxic killers resulting in a more pleasant & casual-friendly game. There are so many people complaining about DBD that I am sure that such a game would be a hit.
2. Reduce significantly her hearing and remove the mechanic where she instantly just "knows" where you are. This just defeats the entire purpose of trying to hide inside a room, since she just knows where you are.
3. Add a 0.5-1 second delay to her eyesight. She doesn't instantly agro when looking at a player, but there's a small delay to her being agro'd
4. If she SEES you enter a hiding spot (e.g under a desk or locker), she'll have a big chance to check that spot (70-90%)
5. Make the collectible items glow or add some sort of highlight (e.g this will make medkits and notes easier to see from far away).
6. Make the lunch lady occasionally look behind her. Seen people trail her from behind, never being seen once because she doesn't turn her fat ass around.
7. Add code to make it so she tries to balance the amount of time spent in each section of the map. Sometimes she can camp on one spot and never leave.
8. Add a CO-OP option where players can share keys (if one player gets a key, all others will receive the same key)
9. Improve Spatial sound. As of right now, the sound system is buggy, and it's difficult to figure out where she is.
10. Add more items in the future. Maybe walkie-talkies for being able to communicate with VC via long distances, or a radar that pings her location but has a short battery, stuff like that
11. Add multiple different jumpscares or re-work the current one. Too repetitive, and her slowly swinging her frying pan or whatever isn't scary