Lunch Lady
What this game need to improve on...
-This game has no hide and seek elements whatsoever, you can't crouch under desks, you can't hide in lockers/cabinets. I hope new features will be implemented that will have better hide and seek mechanism.

-Better AI, as of now the lunch lady isn't very smart. Sometimes I just run backwards to watch her run after me and after a few seconds she stops for no reason and runs elsewhere.
She should have more move sets other than throwing a frying pan. Make her charge, she runs very fast and can squish a player if he doesn't get out of the way on time. Make use of her scream, if she screams and a player is near make that player's controls a mess like if he's dizzy for a few seconds or something.
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Showing 1-4 of 4 comments
Solitarius Lupus Apr 23, 2021 @ 6:51pm 
I don't own it but after watching people playing I felt the same concerning stealth mechanics.

I dream of a Dead By Daylight kind of game (objectives, skillchecks mechanics) but more stealth oriented with a killer controlled by AI.

No more tunnellng, camping, toxic killers resulting in a more pleasant & casual-friendly game. There are so many people complaining about DBD that I am sure that such a game would be a hit.
Last edited by Solitarius Lupus; Apr 23, 2021 @ 6:56pm
Ghostvenger92 Apr 28, 2021 @ 7:51am 
improved by being deleted
Amaze May 1, 2021 @ 5:12am 
1. Hiding mechanic as you stated, maybe hiding under desks or inside lockers. The game won't tell her where you are, but she'll have a small chance (10-30%) to randomly check a hiding spot when she's on "search mode". If she randomly checks a spot and finds you in there, then she'll have a bigger chance to check the same spot again (kinda like a Hello Neighbor system).

2. Reduce significantly her hearing and remove the mechanic where she instantly just "knows" where you are. This just defeats the entire purpose of trying to hide inside a room, since she just knows where you are.

3. Add a 0.5-1 second delay to her eyesight. She doesn't instantly agro when looking at a player, but there's a small delay to her being agro'd

4. If she SEES you enter a hiding spot (e.g under a desk or locker), she'll have a big chance to check that spot (70-90%)

5. Make the collectible items glow or add some sort of highlight (e.g this will make medkits and notes easier to see from far away).

6. Make the lunch lady occasionally look behind her. Seen people trail her from behind, never being seen once because she doesn't turn her fat ass around.

7. Add code to make it so she tries to balance the amount of time spent in each section of the map. Sometimes she can camp on one spot and never leave.

8. Add a CO-OP option where players can share keys (if one player gets a key, all others will receive the same key)

9. Improve Spatial sound. As of right now, the sound system is buggy, and it's difficult to figure out where she is.

10. Add more items in the future. Maybe walkie-talkies for being able to communicate with VC via long distances, or a radar that pings her location but has a short battery, stuff like that

11. Add multiple different jumpscares or re-work the current one. Too repetitive, and her slowly swinging her frying pan or whatever isn't scary
Beepbep | MM  [developer] May 1, 2021 @ 7:54am 
Thanks for the great feedback guys! Love your suggestions :)
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Date Posted: Apr 23, 2021 @ 2:33pm
Posts: 4