Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
You are welcome :)
The only thing I'd like to see is stat-priority breakdowns for all the classes, rather than just the sample parties, since I tend to agonize over stat investment, lol
Copied from my guide party setup section:
End Stats:
Be aware the above suggestions are simply useful stats, but actual leveling is different. Since you won't get many levels in this game(you will likely finish post game on level ~40-45 at most... maximum 50-60 if you grind A LOT)
Even with stat items this won't be enough to max out even the main stat of each character, hence my advice is:
Everyone only level ups main stat and CON to 25 by end game(slowly taking a point from time to time)
Bulwark gets to 50-55 Con then swaps to luck. You don't really need more than 50 CON I would say... that's enough to survive 1 turn with his other passives and decent armor... cleric also likely won't heal him to full at higher CON either unless you overkill his heal by a lot.
Ahaha, whoops... yep, I missed that! ^^; Sorry about that. And thank you again for the guide!!
Glad to have been of help :D
That being said the ring was a C rank... IIRC at least.. rather low , so it should start dropping along with other C rank items relatively early.
I wouldnt recommend going out of your way and farming something pre post game unless you are doing solo playthrough.
on the subject of the anti-kidnapping equipment
, I got one from the seiryu in the cathedral undergroun , N level. (patterned ring) this ring was a B rank, not C, but maybe it got upgraded B, because it also was G(gold) quality(?)
i also found manta ring in the cathedral mid level from a monflower i placed there.
and another manta ring in the dream realm from that mimic that wants the wine.
i also found stone armor in right around the same area, for tactician and bulwark.
i am scratching my head about how loot works in this game. it seems as i go deeper into the game, the loot in the earlier zones gets upgraded.
like, in the very first areas now with all the little rat enemies, i'm getting the same loot as from the graveyard, lots of exorcism katanas, average armor, healing dress etc. .
i dunno if it's based on your levels, or how far into the story you are, but the loot is just all around getting better, the more i play.
edit : i can confirm, the patterned ring seems to be dropping pretty consistently for me on cathedral underground N. i place some monflowers and found 3 of them in 15 minutes.
What you are talking about however is I think the the zones which 'scale' based on which order you tackled them in.
Those get upgraded to the 'maximum tier' once you beat all of their 'tier' stories.
You can notice how those 'easy' enemies also became a bit tougher than they were when you were fighting them originally.
Ultimately nothing aside of the very end game will drop default S rank stuff however and before that there isn't much point to actively grind as you are simply constantly getting better stuff as you progress.