Undernauts: Labyrinth of Yomi

Undernauts: Labyrinth of Yomi

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Hentaika Dec 13, 2021 @ 6:01pm
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Full guide
Finally done with the guide for yet another Experience Inc game, enjoy!

https://gamefaqs.gamespot.com/ps4/287106-undernauts-labyrinth-of-yomi/faqs/79680
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Showing 16-30 of 30 comments
Hentaika Apr 8, 2022 @ 11:38pm 
Originally posted by cheyeung:
this guide is awesome. Thank you

You are welcome :)
Last edited by Hentaika; Apr 8, 2022 @ 11:38pm
As someone who's been using your guide, THANK YOU! I really appreciate how thorough it is.

The only thing I'd like to see is stat-priority breakdowns for all the classes, rather than just the sample parties, since I tend to agonize over stat investment, lol
Hentaika Apr 19, 2022 @ 10:55pm 
Originally posted by Soraya:
As someone who's been using your guide, THANK YOU! I really appreciate how thorough it is.

The only thing I'd like to see is stat-priority breakdowns for all the classes, rather than just the sample parties, since I tend to agonize over stat investment, lol
There actually is, you probably missed it.

Copied from my guide party setup section:
End Stats:

Be aware the above suggestions are simply useful stats, but actual leveling is different. Since you won't get many levels in this game(you will likely finish post game on level ~40-45 at most... maximum 50-60 if you grind A LOT)

Even with stat items this won't be enough to max out even the main stat of each character, hence my advice is:

Everyone only level ups main stat and CON to 25 by end game(slowly taking a point from time to time)

Bulwark gets to 50-55 Con then swaps to luck. You don't really need more than 50 CON I would say... that's enough to survive 1 turn with his other passives and decent armor... cleric also likely won't heal him to full at higher CON either unless you overkill his heal by a lot.
Originally posted by Hentaika:
There actually is, you probably missed it.

Copied from my guide party setup section:
End Stats:

Be aware the above suggestions are simply useful stats, but actual leveling is different. Since you won't get many levels in this game(you will likely finish post game on level ~40-45 at most... maximum 50-60 if you grind A LOT)

Even with stat items this won't be enough to max out even the main stat of each character, hence my advice is:

Everyone only level ups main stat and CON to 25 by end game(slowly taking a point from time to time)

Bulwark gets to 50-55 Con then swaps to luck. You don't really need more than 50 CON I would say... that's enough to survive 1 turn with his other passives and decent armor... cleric also likely won't heal him to full at higher CON either unless you overkill his heal by a lot.

Ahaha, whoops... yep, I missed that! ^^; Sorry about that. And thank you again for the guide!!
Last edited by Season 2 of Beast Wars on VHS; Apr 22, 2022 @ 12:11am
Hentaika Apr 22, 2022 @ 7:38am 
Originally posted by Soraya:
Ahaha, whoops... yep, I missed that! ^^; Sorry about that. And thank you again for the guide!!

Glad to have been of help :D
i love you
Hentaika Jun 29, 2022 @ 11:01pm 
Originally posted by Mittens the Maleficent:
i love you
You are welcome :)
ha ha super detailed and in depth mechanically guides are just the best.
Hentaika Jun 30, 2022 @ 10:55pm 
Originally posted by Mittens the Maleficent:
ha ha super detailed and in depth mechanically guides are just the best.
Yeah, that's also what I often don't see in guides as well that I want to see when looking one up. People often bother to list all info you can already see in game anyway but fail to do any good analysis on mechanics/good setups
durandin2000 Jul 25, 2022 @ 11:21pm 
hey hentaika. just curious if you knwo/remember. your guide points out the "patterend ring" for a good source of anti-kidnap, but you don't say where to get it/farm for it. might you pass that info on?
Hentaika Jul 25, 2022 @ 11:46pm 
Originally posted by durandin2000:
hey hentaika. just curious if you knwo/remember. your guide points out the "patterend ring" for a good source of anti-kidnap, but you don't say where to get it/farm for it. might you pass that info on?
All equipment is fully RNG and you cant rig it in your favor much in this game.

That being said the ring was a C rank... IIRC at least.. rather low , so it should start dropping along with other C rank items relatively early.

I wouldnt recommend going out of your way and farming something pre post game unless you are doing solo playthrough.
Last edited by Hentaika; Jul 25, 2022 @ 11:48pm
Icedfate Jun 10, 2024 @ 5:52am 
you missed a spot , in tower of alchemy ground level, in the eastern quadrant, there's a secret door in the middle of the gray part, symmetrical with the western quadrant
Hentaika Jun 10, 2024 @ 10:05am 
Good catch, not sure how I missed that one, will reupload.
Icedfate Jun 10, 2024 @ 12:35pm 
lol it's okay, i was just looking for something to add to the discussion.

on the subject of the anti-kidnapping equipment
, I got one from the seiryu in the cathedral undergroun , N level. (patterned ring) this ring was a B rank, not C, but maybe it got upgraded B, because it also was G(gold) quality(?)

i also found manta ring in the cathedral mid level from a monflower i placed there.

and another manta ring in the dream realm from that mimic that wants the wine.

i also found stone armor in right around the same area, for tactician and bulwark.


i am scratching my head about how loot works in this game. it seems as i go deeper into the game, the loot in the earlier zones gets upgraded.
like, in the very first areas now with all the little rat enemies, i'm getting the same loot as from the graveyard, lots of exorcism katanas, average armor, healing dress etc. .

i dunno if it's based on your levels, or how far into the story you are, but the loot is just all around getting better, the more i play.



edit : i can confirm, the patterned ring seems to be dropping pretty consistently for me on cathedral underground N. i place some monflowers and found 3 of them in 15 minutes.
Last edited by Icedfate; Jun 10, 2024 @ 1:29pm
Hentaika Jun 10, 2024 @ 1:38pm 
Loot has absolutely wild minimum to maximum range of what you can drop in a zone, albeit that's not what you are talking about. Especially so for the minimum part.

What you are talking about however is I think the the zones which 'scale' based on which order you tackled them in.
Those get upgraded to the 'maximum tier' once you beat all of their 'tier' stories.
You can notice how those 'easy' enemies also became a bit tougher than they were when you were fighting them originally.

Ultimately nothing aside of the very end game will drop default S rank stuff however and before that there isn't much point to actively grind as you are simply constantly getting better stuff as you progress.
Last edited by Hentaika; Jun 10, 2024 @ 1:40pm
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