Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
And even "fixed" the cursor is always there just semi-transparent. The bug is when the cursor is opaque at all times, even during cut scenes. Although I'd ask for the ability to turn off the cursor all together.
I've also confirmed with friends that not everybody is seeing it. So it might be hardware specific?
Since the last update, if I find the cursor is opaque while navigating in a room, I can just pull up the menu and close it, and it'll return to transparent. No more need to restart the game.
The cursor turning opaque seems to happen more often during room transitions, or perhaps from drafting menu back to navigation mode.