Blue Prince

Blue Prince

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Billiard Room Puzzles (~30+) Help
So I thought I was understanding the new rule with the puzzles until I got to this weird twist.

Can someone break this down into steps for me so I can understand?

https://steamcommunity.com/sharedfiles/filedetails/?id=3463607959
Nguyên văn bởi Forblaze:
You always start with 0

The partially filled in spaces mean you divide by 3 (1/3 of the value).

So 5/3 = 1 2/3
10/3 = 3 1/3

0 - 1 2/3 - 3 1/3 = -5

then you do the bullseye calculation, which in this case is squared

-5^2 = 25

then you move to the next ring, which is to subtract 20

25-20=5

then you repeat the bullseye, because the color still matches

5^2 = 25

Then the third ring, which is divide by 5

25/5 = 5
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You always start with 0

The partially filled in spaces mean you divide by 3 (1/3 of the value).

So 5/3 = 1 2/3
10/3 = 3 1/3

0 - 1 2/3 - 3 1/3 = -5

then you do the bullseye calculation, which in this case is squared

-5^2 = 25

then you move to the next ring, which is to subtract 20

25-20=5

then you repeat the bullseye, because the color still matches

5^2 = 25

Then the third ring, which is divide by 5

25/5 = 5
Izy 13 Thg04 @ 4:49pm 
Thank you!

It was my first time doing one where they weren't whole numbers and I think it threw me off enough that I started squaring them at the wrong times. What you say makes perfect sense, I think that's the sign I needed that I'm too tired and need to resume this tomorrow.
I find it a lot easier to think of them as fractions rather than decimals. I haven't found a case where it's not just even thirds.
I know the easiest way to solve the puzzle. You right click, turn 180 degrees, and walk away. No one should have to be a rocket scientist to get 1 or 2 keys. It's just flat out ridiculious.
Nguyên văn bởi WookieNinja87:
I know the easiest way to solve the puzzle. You right click, turn 180 degrees, and walk away. No one should have to be a rocket scientist to get 1 or 2 keys. It's just flat out ridiculious.

It's not that bad, dude. 90% of them are easy enough to do in your head.
the bullseye is 60, now do the math and ignore the fact that there are a few subtractions that arent all the way filled in. assume that the bullseye is 60 (like in real life darts) and the answer comes to 5
Lần sửa cuối bởi Juicer Mcgavin; 13 Thg04 @ 10:23pm
Nguyên văn bởi Forblaze:
You always start with 0

The partially filled in spaces mean you divide by 3 (1/3 of the value).

So 5/3 = 1 2/3
10/3 = 3 1/3

0 - 1 2/3 - 3 1/3 = -5

then you do the bullseye calculation, which in this case is squared

-5^2 = 25

then you move to the next ring, which is to subtract 20

25-20=5

then you repeat the bullseye, because the color still matches

5^2 = 25

Then the third ring, which is divide by 5

25/5 = 5
60 is the score you get when you score a bullseye when playing a lot of different variations of darts. 60-10-5-20 equals 25, divided by 5 equals 5. idk what youre doing with fractions lmao
Nguyên văn bởi Juicer Mcgavin:
60 is the score you get when you score a bullseye when playing a lot of different variations of darts. 60-10-5-20 equals 25, divided by 5 equals 5. idk what youre doing with fractions lmao

Uh, have you played any of these puzzles before? Bullseye absolutely does not mean 60.

Nguyên văn bởi Juicer Mcgavin:
ignore the fact that there are a few subtractions that arent all the way filled in.

If your method involves ignoring symbols it's obviously not correct.
Lần sửa cuối bởi Forblaze; 14 Thg04 @ 5:29am
Nguyên văn bởi Juicer Mcgavin:
the bullseye is 60,

Uh, no.
The guest bedroom explicitly states that the dart board does NOT follow the rules of traditional darts.
Varsoon 18 Thg04 @ 11:22am 
Pffft, 'rocket science'--it's 8th grade math, at worst.

Placing the Classroom type rooms will teach you the way the math system in this works.

The biggest issue with the Billiards room is that the puzzles get more and more and more involved to the point that, yeah, I don't want to stop enjoying my run to crack out a few minutes of math. Thankfully, there is a permanent upgrade for the room that makes it only require solving a single addition problem for the key payout.
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