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Nahlásit problém s překladem
sanctum key rooms
EDIT: was wrong, can place the same day you unlock a room
(Also even if it did work: where would you get the gems and steps for that on day 1?)
grats on having an achievement that still shows 0.0% on steam
the missing one would have to be great hall as that's the east ante door.
nice lavatory
You can get it with one reroll, although my successful 1st day run did require two.
The biggest thing that helped me was first room bedroom and then waiting until 8-9th rooms for nook and den. You'll always get a chest when drafting the bedroom first on the first day, and have a high chance for chests drafting the nook and den late. I don't know if that's intentional or some quirk in the RNG, though.
https://steamcommunity.com/sharedfiles/filedetails/?id=3467480807
Oh thats huge tech, I've been going hallway/closet every time trying to save bedroom for a potential post nursery draft. But every run I've been close has been trunk-rng dependent, since thats the best way to get dice for the tomb and tomb feels like the easiest way to move the cart for sure. Garage feeding you keys, and utility turning of security doors prevents you from getting blocked vs Pump and pool which provide no value other than access and are huge RNG fests as it.
Thanks for the tip
Believe me or not, I reached the basement from outside, with a Power Hammer, I had 11 steps and the running shoes, needed to hit like 15 refunds to get to room 46 and did *exactly that*.
I was in the Antechamber (which luckily I didn't enter as I didn't need the Basement key) with exactly 1 step. Thankfully, you don't need an extra one to interact with door 46 and finish the game.
Momentous run
To be honest what surprises me the most in my attempts is the sheer rarity of the Pool, seeing it more consistently would increase the options dramatically.
But ultimately it's very frustrating, and I can only handle a few tries at a time before I need to go do something else.
Thankfully, you can do all of that while watching some videos, makes it easier.
- Take advantage of safes
- Use Silver Key on edges to increase probability of getting Pool
- Use Drawing room on the West side to increase probability of getting Garage
- Always draw Breaker Box, you'll need it for Garage
- Dump as many dead ends as possible on the first ranks
- Use the first ranks for resources as they never need keys
- If you draw a Bedroom on the left or right of the entrance, you'll get a trunk
- Fish will always be the 1st day Dinner, so drawing an Aquarium room might help
- Learn where you can find lever and batteries, in the event of drawing a Workroom to assemble a Power Hammer
- Use Laboratory for getting dice, often they're found in trunks. You might even get 1 star with experiment and draft an Observatory for 2 trunks, given enough steps
- For steps, early Nursery is a good one as it gives you a gem back (usually), otherwise digging turnips also works
- Draw a closet early, as a first room on the left. Often times it gives a single die, best item is a Lucky Rabbit's Foot
- Try to get as many gems as you can (Wine Cellar? Yes please)
- Take risks sooner so you can restart your runs early
And so on. Also check out the YouTube videos, they have links with blueprints on how to win the challenge in the description (pun intended)
It's not for everyone, but this genre of games is intentionally non-formulaic.