Blue Prince

Blue Prince

Statistieken weergeven:
Has anyone managed a day 1 run ?
Edit: some of the mad lads in this thread have achieved the run now! Big congrats to Lantantan. Here is a collection of strats and tips we found.

Routes:
Get Basement Key first:
- Foundation + Pool into Pump Room (empty the fountain)
- Foundation + Tomb
- Pool into Pump Room + Boiler Room connection (empty the fountain + lower reservoir by 1 and use boat)
- Workshop for Power Hammer + Pool into Pump Room (empty the fountain), break open the outside entrance to the Basement

Using the Foundation implies taking into account that you will need to lower the elevator, meaning the back side of the Foundation must be made available.

Doesn't require Basement Key:
- Tomb + Pool into Pump Room (lower reservoir by 1 and use boat)
- Workshop for Power Hammer + Tomb

Tomb implies you find dice to reroll the outer room since it can't get offered initially, you'll need garage door and breaker box.
You then need to solve the puzzle in the Tomb to be able to access the Basement and pull the mine cart back.
Dice for rerolling into the Tomb will mainly be found in trunks and only marginally appear otherwise.
From experience, it might be MANDATORY to reroll the outer room TWICE to get the Tomb to spawn, so watch out for that.

Aside from that, you will also need to open the Antechamber, which requires:
- Broken Lever + Greenhouse
- Secret Garden
- Great Hall
- With Power Hammer you can also use Weight Room

Great Hall seems to generally be the best best, but it can have a hefty key cost, especially without a lock pick.
Keep in mind the lever will always be behind one of the corner doors of the Great Hall.

Tips:
Step count remains a big constraint and you need to take it into account. Early Nursery is ideal. Bedrooms are needed regularly to keep the number up. Dining Room is also naturally great.

Finding Laboratory can be very useful depending on the experiment you get, mainly to spawn extra trunks for additional resources, but more importantly more dices.

Office, Study, Drawing Room, Boudoir contain easy extra gems from the safes for which you might want to know the combinations.

Security is not necessary but if you find an access key or if you shut off power from the break box you might want to increase the number of security doors.

Car Keys are pointless since the first time you open the trunk it will contain an upgrade disk.

For Power Hammer strats, batteries seem to mainly be found in the Dark Room (which also can spawn the Broken Lever), the Attic or the Workshop itself. If you already have a Pump Room (or are feeling confident you will find one), you can also pick the Toolshed as an outer room since you won't need the Tomb in that case.

Potential Bug Strat:
It appears that the changes in room rarity that you can get from Wrench and Conservatory are shared among your different profiles at the moment. This means you can engineer your map pool into being highly optimized for this challenge from a different save file.

This does definitely feel unintentional though, so make of it what you will. But know that your fresh files would be affected by the changes you got in your other profiles anyway, even without the intention of doing it for this challenge.


This seems to have been fixed, I confirmed some rooms were their baseline rarity in my latest day 1 attempts. But it was a thing for a while for sure.

Original post:
The chances of that happening seem astronomically low.

With my current understanding, your best shot at opening the antechamber would be to find a Secret Garden Key, which you'd most likely find in the Billiard room by getting very lucky.

The other possibility would be to find a broken lever and the Greenhouse. In both cases, you'd need some major luck for it to happen in the first place AND, depending on which of those you can get, you need to draft your house with the potential side switch to even get to the Antechamber.

You then NEED to get the Foundation, which is not a given as far as I can tell. You will have to keep to mind while drafting that you need to access the backside of it to activate the elevator which could be in different directions.

As I write this, I am not even sure that going down to the Basement from the Foundation is enough, is it possible to reach the Inner Sanctum without having pulled back the mine cart from the other side ?

If so, you'd also need to draft the Pool and then the Pump Room to empty the Fountain, go back all the way there and back.

All that with the initial 50 steps.
Laatst bewerkt door The Real Tetro; 16 apr om 5:17
< >
16-30 van 116 reacties weergegeven
Origineel geplaatst door Lantantan:
I can confirm that via two rerolls I got the crypt to spawn, which indeed allowed me to move the minecart. This means pump room is not the only way for this trophy. Alas I failed to open the antechamber, rip.

Offtopic:
To, Ailad, the door does not remain open, but you can prepare a shortcut from outside to that lever room, by locking the minecart halfway and having the gear shifted up and prepped.

Oh, I didn't even think about rerolls there, you're right! That tidbit opens up some strategies for sure, thank you so much!

Origineel geplaatst door Lantantan:
Aaaand somehow my other main save file got deleted in the process of quiting after the first day?! WHAT. It saved the new game on top of the old one.

OOOF, I feel your pain...



I'm doing the One Day Trophy grind now because my cutscenes are broken (the white screen bug, it's been reported and being worked on afaik) and my current main save has a horrible foundation placement and 2 or 3 upgrades I'd have picked differently in hindsight.

Luckily, that save is relatively easy to catch up to -- I've figured out but haven't actually solved a bunch of post-game/meta puzzles yet -- so I'm using these runs to fish for a perfect Foundation placement. I've got one with the rear wall facing south on the center of rank 6, which is damn close to perfect, but I think the ideal placement is one rank lower -- in the dead center of the house.

Thankfully I never accidentally deleted my main save, I wish you luck in re-unlocking everything!!
Guhh thankfully my lost save it wasn't user error, It happened again just now. be careful with new files you guys!

Foundation placement is quite important, I think we can all agree they only show up rank 6 or 7 in those middle 6 tiles right? Anyone seen otherwise?

Anybody knows on which tiles garage can show up?
Origineel geplaatst door Lantantan:
Guhh thankfully my lost save it wasn't user error, It happened again just now. be careful with new files you guys!

Foundation placement is quite important, I think we can all agree they only show up rank 6 or 7 in those middle 6 tiles right? Anyone seen otherwise?

Anybody knows on which tiles garage can show up?

The Foundation can show up *anywhere* that isn't on an edge. One of my friends has it on Rank 2 and another on Rank 3.

The Garage can only show up on the West Wing (the far-left column), and I believe it must be on Rank 3 or higher, based on the placement of the river on the West Path of the Grounds.
Origineel geplaatst door FuriousProgrammer:
The Foundation can show up *anywhere* that isn't on an edge. One of my friends has it on Rank 2 and another on Rank 3.

The Garage can only show up on the West Wing (the far-left column), and I believe it must be on Rank 3 or higher, based on the placement of the river on the West Path of the Grounds.

Oh wow then foundation is just much rarer than I thought it was, good to know! For Garage I never seem to see it past rank 5. You having any luck with the pumps?
The achievement is still at 0% on Steam.
More failure on my part. But I've again confirmed two dice will give you the tomb expansion, if you go the garage route. That's two tries, two confirms. You always need two dice.

Either foundation doesn't show up or I run out of keys.
Laatst bewerkt door Lantantan; 13 apr om 18:08
Origineel geplaatst door Lantantan:
Guhh thankfully my lost save it wasn't user error, It happened again just now. be careful with new files you guys!

Foundation placement is quite important, I think we can all agree they only show up rank 6 or 7 in those middle 6 tiles right? Anyone seen otherwise?

Anybody knows on which tiles garage can show up?

Uh can you elaborate on how this happened?
Origineel geplaatst door PersonalC0ffee:
Origineel geplaatst door Lantantan:
Guhh thankfully my lost save it wasn't user error, It happened again just now. be careful with new files you guys!

Foundation placement is quite important, I think we can all agree they only show up rank 6 or 7 in those middle 6 tiles right? Anyone seen otherwise?

Anybody knows on which tiles garage can show up?

Uh can you elaborate on how this happened?

Can't quite pin it down, but one of the new games just decided to save itself on top of my old save. Best make a copy of your save on your desktop or something, steam cloud updated too quickly to roll it back.
Origineel geplaatst door Lantantan:
Origineel geplaatst door PersonalC0ffee:

Uh can you elaborate on how this happened?

Can't quite pin it down, but one of the new games just decided to save itself on top of my old save. Best make a copy of your save on your desktop or something, steam cloud updated too quickly to roll it back.

That is concerning, you might report that to the developer team.
Origineel geplaatst door FuriousProgrammer:
...
3) Craft a Power-Sledge (to break down the Cliffside Exit path)

I've never actually done (3) even in my main save.
The battery pack is hard to find.
Can spawn in the car after you loot the upgrade disk (not a day 1 thing).
Can spawn in toolshed, workshop, from trading post... maybe it can (rarely) spawn in commissary or somewhere else?

Getting it usually is the result of an early lucky rabbit's foot and depleting the item pool.
Nursery is probably the most likely place for an early lucky rabbit's foot; walk-in closet and spare bedroom can also have it.
(It seems more likely in those rooms than in other places.)
Laatst bewerkt door Doombringer; 13 apr om 18:47
I've never seen battery in commissary, but I have seen it in unupgraded car garage boot.
Origineel geplaatst door Lantantan:
I've never seen battery in commissary, but I have seen it in unupgraded car garage boot.

I don't think you can order the battery.
Origineel geplaatst door Doombringer:
Origineel geplaatst door FuriousProgrammer:
...
3) Craft a Power-Sledge (to break down the Cliffside Exit path)

I've never actually done (3) even in my main save.
The battery pack is hard to find.
Can spawn in the car after you loot the upgrade disk (not a day 1 thing).
Can spawn in toolshed, workshop, from trading post... maybe it can (rarely) spawn in commissary or somewhere else?

Getting it usually is the result of an early lucky rabbit's foot and depleting the item pool.
Nursery is probably the most likely place for an early lucky rabbit's foot; walk-in closet and spare bedroom can also have it.

This is a thing people also don't seem to understand. Certain rooms only spawn certain items and to keep track of them.
You can't order it, but maybe if you deplete the item pool enough it might show up.
I *may* have seen it once in 60 runs, or I *may* be mis-remembering something...

Attic spawns all sorts of stuff, I haven't seem it enough to know exactly what it can spawn, but it might be able to spawn pretty much anything.

Veranda just caused a battery pack to spawn on my patio...
Laatst bewerkt door Doombringer; 13 apr om 21:26
Origineel geplaatst door Lantantan:
Origineel geplaatst door PersonalC0ffee:

Uh can you elaborate on how this happened?

Can't quite pin it down, but one of the new games just decided to save itself on top of my old save. Best make a copy of your save on your desktop or something, steam cloud updated too quickly to roll it back.

This happened to me as well the new game button seems to be bugged. I believe it happened because there was no "active" profile cause i deleted the profile to start a new game so it instead overwrites the first profile instead of just starting a new profile. Lost my 50 day save after trying dare mode and losing it than deleted the dare save file and than pressing new game overwrote my old save.
< >
16-30 van 116 reacties weergegeven
Per pagina: 1530 50

Geplaatst op: 13 apr om 2:50
Aantal berichten: 116