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Rapporter et oversættelsesproblem
the step count really isn't the issue -- my closest run I got all 3 doors of the Antechamber opened and had 40ish steps remaining but couldn't access the north shore of the Reservoir because my Pump Room was unpowered and my Foundation's rear wall was facing a blocked off cell. :((
The very first day I managed to open all 3 antechamber doors, got the basement key and just wandered around till it ended because I didn't know what to do with it. I had the foundation, but didn't have a back access so I couldn't go down. I also had the pump room I think? But had no idea that water levels needed to be adjusted. you don't need it to be connected to the boiler room do you? cause all that does is activate the reserve tank right? maybe i've forgotten but i thought you could empty the fountain without the reserve by just putting water everywhere else as well as the 2 main tanks?
Part of it was insane item luck, I had metal detector early so I got a bunch of extra resources, and then I got a shovel and a workshop so I was able to make the even better version and get even more resources, as well as a lockpick kit to save on keys and all the food i needed from dining room and secret garden spreading food
The thing is "just" opening the three entrances of the Antechamber sounds reasonable on its own, however, it's when you take into account also getting access to the basement to open the door to room 46 that it really changes the way you look at opening the Antechamber itself.
I'd have to check the Pump Room again to be sure, but I don't think you can empty the Fountain and remove one level of water from the Reservoir without the reserve tank that you can only access with the Boiler Room power.
It took me 15 days to get those 2 together lol.
You only need to do it once though, then you can leave well flooded and reservoir at 13 if you want the pool empty...
Wrench can lower rarity on boiler and lab and pump room, so maybe tool-shed start and if you only get 1 it isn't a total waste...
(I did not do this which is why it took so long.)
I mean considering I didn't know how the game worked I felt like opening all entrances was pretty lucky lol. Would have to draw all the correct rooms, 2 of which can only be on the edge, as well as draw the secret garden key, the broken lever, and the great hall and randomly get the correct door. I found in most of my other runs, I got 1 entrance open max.
You theoretically wouldn't have to touch the reservoir with enough steps I believe. As I never really crossed it myself until after I got to 46. You just have to drain the fountain, go down, move the mine cart, then go back and go back down through the foundation.
Another possibility maybe, I'm not sure if the rooms are available on day 1, would be to get the garage and power it, open the outside room and if you're lucky enough to get the uh... I forget the name, the crypt place. If you solve the stuff in there you can also access the mine cart without having to do any water manipulation.
Now it still means you need really good key RNG...
As for the Powered Pump Room: the issue isn't *getting* to the Basement/Reservoir so much as *crossing* it. You need access to the south side to move the minecart and then to the north side **afterwards** to actually solve the puzzle. With an unpowered Pump Room, you have one too many water units to both fully drain the fountain *and* drop the Reservoir by 1 level.
Thinking about it again with the map in front of me, the Pump Room (powered or not) is *required* for the One Day Trophy, as it's the only way to get to the southern part of the Reservoir on Day One! You then have three ways to access the northern part:
1) Power the Pump Room (most efficient in terms of steps, probably)
2) Lower the Foundation Elevator
3) Craft a Power-Sledge (to break down the Cliffside Exit path)
I've never actually done (3) even in my main save, so I'm not entirely certain the Basement puzzle is solvable from that direction in the first place; I don't know if the cart positions reset, either, although I doubt they will.
Offtopic:
To, Ailad, the door does not remain open, but you can prepare a shortcut from outside to that lever room, by locking the minecart halfway and having the gear shifted up and prepped.