Blue Prince

Blue Prince

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I tried to see if I could get some hints on this room but nobodys talking about it, dont know if im missing pertinent info or not so I figure as well as asking for *slight* hints here I'd post something potentially helpful for anyone stuck on this room

Only read the following if youve made it to the gallery if you dont want spoilers:
I have made a list of all the letters of every slide in the room, the individual panels are organized by row, not column

5 character:
T S C D B W F P
H I E R L C O A
O U R N T A E I
C M N R A E I D
K E R S N A T D


6 character:
B C P T L S M W
A E I O U H R T
V L R N T S O I
D T H S I K V A
A E O N L R C S
N D G R W T E Y


7 character:
C S V P F R L H
A E I O U H L R
R P G A O C M T
E I U S T R D L
A E I U T R L H
H L T N R A E Z
D E R N Y S G H


8 character:
D G H L M N R T
A E I O U H R Y
F N S O M R A U
A E I O U P G T
C G L N O R S T
N L T A E I O H
C E D S T O L U
T Y H E S N R K


Edit: since got the answers, some of the hints I was given here definitely helped me if youre getting frustrated with this I'm just gonna leave these answers below here now cause jeez, also 1 hint though all the answers are synonyms/partial synonyms of each other

5 letter:Think
6 letter:Ponder
7 letter:Realize
8 letter:Ruminate
Last edited by TheSpiderGames; Apr 13 @ 1:44am
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Showing 1-15 of 39 comments
Having spent 2 hours in that room and given up in frustration, the main hint I'd have given myself that would've pushed me in the right direction is don't think about any metaphorical meanings of the paintings - focus specifically on the objects in the paintings. What are the literal things that you see? What are their shapes? What is happening to them?

If you'd like a slightly stronger hint, every painting name is an auditory pun of some sort that ties to what is happening on the paintings.

Personally, this is the first puzzle in 30 hours that made me just cave and look it up and I've solved probably 80% of the game. Having done that, I'm not even mad at myself, to be perfectly honest. Even by this game's high standards, it's extra rough and nebulous.
Last edited by Hellwhiskers; Apr 13 @ 12:08am
Originally posted by Hellwhiskers:
Having spent 2 hours in that room and given up in frustration, the main hint I'd have given myself that would've pushed me in the right direction is don't think about any metaphorical meanings of the paintings - focus specifically on the objects in the paintings. What are the literal things that you see? What are their shapes? What is happening to them?

If you'd like a slightly stronger hint, every painting name is an auditory pun of some sort that ties to what is happening on the paintings.

Personally, this is the first puzzle in 30 hours that made me just cave and look it up and I've solved probably 80% of the game. Having done that, I'm not even mad at myself, to be perfectly honest. Even by this game's high standards, it's extra rough and nebulous.
I've solved one of them by accident and I still dont get it lol (the 6 character one "ponder" what?
Last edited by TheSpiderGames; Apr 13 @ 12:22am
Originally posted by TheSpiderGames:
Originally posted by Hellwhiskers:
Having spent 2 hours in that room and given up in frustration, the main hint I'd have given myself that would've pushed me in the right direction is don't think about any metaphorical meanings of the paintings - focus specifically on the objects in the paintings. What are the literal things that you see? What are their shapes? What is happening to them?

If you'd like a slightly stronger hint, every painting name is an auditory pun of some sort that ties to what is happening on the paintings.

Personally, this is the first puzzle in 30 hours that made me just cave and look it up and I've solved probably 80% of the game. Having done that, I'm not even mad at myself, to be perfectly honest. Even by this game's high standards, it's extra rough and nebulous.
I've solved one of them by accident and I still dont get it lol

Well if you solved one - and here's a stronger hint - they all have names that are almost synonymous and pertain to the same kinds of mental activities.

But yeah, like I said - nebulous and honestly a bit annoying. Making modern art pieces and then requiring them to be interpreted in a specific way to get the solution feels like the most STEM-brained thing ever in a game that is already chock-full of them and this is the first that managed to be truly vexing.

And to the one you solved, it's A letter P on a cart full of red objects that is mirrored. P on Red, but Red is Der because it's mirrored. Ponder. It's incredibly frustrating.
Last edited by Hellwhiskers; Apr 13 @ 12:31am
Originally posted by Hellwhiskers:
Originally posted by TheSpiderGames:
I've solved one of them by accident and I still dont get it lol

Well if you solved one - and here's a stronger hint - they all have names that are almost synonymous and pertain to the same kinds of mental activities.

But yeah, like I said - nebulous and honestly a bit annoying. Making modern art pieces and then requiring them to be interpreted in a specific way to get the solution feels like the most STEM-brained thing ever in a game that is already chock-full of them and this is the first that managed to be truly vexing.

And to the one you solved, it's A letter P on a cart full of red objects that is mirrored. P on Red, but Red is Der because it's mirrored. Ponder. It's incredibly frustrating.
Dont want to bother you too bad but im on the 7 and 8 character ones, I've convinced myself that the 7 character one has to end in ING and the 8 character one has to end in TION, if they dont I wanna know now or im gonna lose my mind.

EDIT: just read your update to your previous post, and it occured to me that because theres an 8 in the picture, it probably ends in "ate" and not tion and got it a little after I feel like these puzzles could've been better if we just had more context or more examples to make them make more sense, but we can only compare them to each other and if you didnt understand them perfectly its never going to
Last edited by TheSpiderGames; Apr 13 @ 1:18am
Originally posted by TheSpiderGames:
Originally posted by Hellwhiskers:

Well if you solved one - and here's a stronger hint - they all have names that are almost synonymous and pertain to the same kinds of mental activities.

But yeah, like I said - nebulous and honestly a bit annoying. Making modern art pieces and then requiring them to be interpreted in a specific way to get the solution feels like the most STEM-brained thing ever in a game that is already chock-full of them and this is the first that managed to be truly vexing.

And to the one you solved, it's A letter P on a cart full of red objects that is mirrored. P on Red, but Red is Der because it's mirrored. Ponder. It's incredibly frustrating.
Dont want to bother you too bad but im on the 7 and 8 character ones, I've convinced myself that the 7 character one has to end in ING and the 8 character one has to end in TION, if they dont I wanna know now or im gonna lose my mind.

Unfortunately, they do not. They both end with an e.
Originally posted by TheSpiderGames:
Originally posted by Hellwhiskers:

Well if you solved one - and here's a stronger hint - they all have names that are almost synonymous and pertain to the same kinds of mental activities.

But yeah, like I said - nebulous and honestly a bit annoying. Making modern art pieces and then requiring them to be interpreted in a specific way to get the solution feels like the most STEM-brained thing ever in a game that is already chock-full of them and this is the first that managed to be truly vexing.

And to the one you solved, it's A letter P on a cart full of red objects that is mirrored. P on Red, but Red is Der because it's mirrored. Ponder. It's incredibly frustrating.
Dont want to bother you too bad but im on the 7 and 8 character ones, I've convinced myself that the 7 character one has to end in ING and the 8 character one has to end in TION, if they dont I wanna know now or im gonna lose my mind.

EDIT: just read your update to your previous post, and it occured to me that because theres an 8 in the picture, it probably ends in "ate" and not tion and got it a little after I feel like these puzzles could've been better if we just had more context or more examples to make them make more sense, but we can only compare them to each other and if you didnt understand them perfectly its never going to

Glad that you got there. And yeah I agree. I think the main thing that creates avenues for being thrown off is the fact that the words are presented as the names of the paintings. If it were framed differently, like, say, "Find the word hidden in the painting" or some other means to direct the player towards the fact that what you're looking for is essentially a pun that relies on playing with the names of the objects in the paintings themselves, it would work much better.

As it is, the way it's framed invites way too much ambiguity that is bound to leave one stumped and frustrated for a long time.
Last edited by Hellwhiskers; Apr 13 @ 1:47am
Originally posted by Hellwhiskers:
Originally posted by TheSpiderGames:
Dont want to bother you too bad but im on the 7 and 8 character ones, I've convinced myself that the 7 character one has to end in ING and the 8 character one has to end in TION, if they dont I wanna know now or im gonna lose my mind.

EDIT: just read your update to your previous post, and it occured to me that because theres an 8 in the picture, it probably ends in "ate" and not tion and got it a little after I feel like these puzzles could've been better if we just had more context or more examples to make them make more sense, but we can only compare them to each other and if you didnt understand them perfectly its never going to

Glad that you got there. And yeah I agree. I think the main thing that creates avenues for being thrown off is the fact that the words are presented as the names of the paintings. If it were framed differently, like, say, "Find the word hidden in the painting" or some other means to direct the player towards the fact that what you're looking for is essentially a pun that relies on playing with the names of the objects in the paintings themselves, it would work much better.

As it is, the way it's framed invites way too much ambiguity that is bound to leave one stumped and frustrated for a long time.
Hey at least the puzzle after this one was fun, didnt take me nearly as long, reminded me of a Resident Evil puzzle lol
The artist listed on the pics, Christopher Manson, is the guy who did the puzzle book in the 80s that inspired this game. It's creative, but as a puzzle it's pretty bad. Sure enough, the ones he was commissioned to do for this game are the worst puzzles I've come across so far.

If anyone has any tips on room 8, please, I am here for it...
I sat in this room for over and hour, I figured I just... didn't have all the information, maybe there was a book at the bookstore I needed to buy or something. That's definitely possible. I did look this one up, and so far it's the only puzzle i have looked up... even knowing the answers... I still don't understand how I would have ever gotten any of them. At all.
If you solve the map puzzle in room 46 it tells you the first letters of the names.
(You have to reach room 46 once for the gallery to be in the draft pool.)
I don't think the game gives any other hints about those.
Originally posted by Badgerlord:
I sat in this room for over and hour, I figured I just... didn't have all the information, maybe there was a book at the bookstore I needed to buy or something. That's definitely possible. I did look this one up, and so far it's the only puzzle i have looked up... even knowing the answers... I still don't understand how I would have ever gotten any of them. At all.
As ive said in a reply in this thread, this would be much less annoying if we just had some kind of example, like the only reason I got the 7 and 8 character one was because I had the 6 character ones logic TOLD TO ME, so I applied that *kind* of logic to the other ones and it made some amount of sense for the 7 character one, theres eyes in the picture so I tried to make a word that made the sound *eyes*, and since this is the only puzzle with a Z in it, I figured having the suffix "iZE" would make sense, the rest followed, my logic for the 8 character one was basically the same, "theres an 8 make the sound "eight"
Thanks for the help on this one, y'all. I hit it and immediately got annoyed.
Archgan Apr 14 @ 8:47am 
I also got annoyed and used this thread to find the answer, but I just discovered there is another place in-game where you can get a hint for this puzzle. It is not a great hint, but it might help some people. In increasing spoilers,

1. The hint is in a room you have likely been to many times

2. You can actually find the hint in multiple rooms.

3. It can be found on the computer.

4. Check the definition of puzzle in the glossary. I think it unlocks once you enter the Gallery, but I am not sure

5. The hint gives you a clue on the theme of the answers in the Gallery

6. What verb(s) do you do in each of the puzzle rooms?
Last edited by Archgan; Apr 14 @ 8:47am
I think it would be way better if they simplified the paintings a bit so they wouldn't contain any red herrings. But, yeah, if they are actual paintings I guess they can't just do that.

The 6-letter one was pretty okay I think, at least once you have the theme by getting the 5-letter one. If the just removed the hand with the cuffs I think it would be a way better starting point. Just the thick with a thin k.
I mean, in the 8-letter one, half the stuff isn't even relevant. I kept trying to find some pun with 'in'. There's "Pins in infinity on pillars", A "fin", Seven "bins" with deadly "sins". But all that actually mattered is that it is an eight in a room?
That one feels the least satisfying, because once you see the answer it's just like: 'I guess that works...?' Or am I missing something here
In retrospect, this puzzle should've been a portent of how obtuse the puzzles will get and now I kinda wish I'd quit while I still thought the puzzles in this game are good. Someone here said that this set of puzzles was inspired by a not-very-good puzzle book and it kinda shows now, because man does the rest of the game fold into having nothing but puzzles just as obtuse as this one later on - with the added necessity of managing the RNG which is fun up to a point and only if you're a roguelite junky. I happen to be one and even I am a bit baffled by how hostile it is.

Now, after 46 hours, I'm throwing in the towel and I'm kinda sad because I can't even figure when it went fully wrong - it just did and now the whole thing feels tainted.
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