Blue Prince

Blue Prince

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(Midgame spoilers) Shrine values
Trying to compile all the different effects from donating varying amounts to the shrine. So far I have:
1-2: DANCER: You can spend a gem to rotate rooms when drafting.
3-4: HIGH ROLLER: Drafting a shop gives a reroll die. Using a reroll die gives five coins.
6: GARDENER: Add 8 copies of courtyard to the draft pool.
7: CHEF: Extra food in the dining room for each type of spread(?) you do.
10: GENERAL: After drafting a red room, if you have red rooms in at least five ranks, gain five gems. The gem icon seems to be colored red rather than pink, not sure if significant.
14: MONK: If you end in a room, you redraw that room the next day (immediately?)
Unknown value: BERRY PICKER: When drafting, use a berry instead of picking a room to get a random room that ignores rarity.
Unknown value: TINKERER: Drafting a mechanical room triggers the current experiment.
Other things:
All effects last for three days.
Eventually at high donations, effects will repeat and last longer (4+ days).
If you take coins back out, you will get a nasty curse.
Also, I think they changed this since the demo last year. Not sure if some effects have been removed or just had their values changed.
Senast ändrad av Salt Shaker; 12 apr @ 0:49
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I can confirm that 71 gives Tinkerer, which is consistent with what others have noticed with Chef and Tinkerer being swapped on later cycles.

I can also confirm that 80 is the maximum offering allowed, you cannot offer more than that.
Senast ändrad av NathanTheSamosa; 25 apr @ 5:34
Straight from my notes if you just want to copy-paste it into yours. Max is 7 days per blessing. Can only have 1 blessing on at a time.

Blessings
-------
Dancer (Spin Drafting Plans for 1 Gem)
1, 17, 33, 48, 65

High Roller (Each Shop placed +1 Dice, each dice roll +5 Coins)
3, 19, 35, 51, 67

Gardener (Adds 8 Courtyards to Draft)
5, 21, 37, 53, 69

Chef (+1 Meal)
7, 27, 43, 59, 75

Red General (Six Red Rooms on different ranks +5 gems)
9, 25, 41, 57, 73

Tinkerer (Each drafted Mech Room triggers current experiment)
11, 23, 39, 55, 71

Monk (Call it a Day in a room to be able to draft it as Outer Room)
13, 29, 45, 61, 77

Berry Picker (3 Random Picks of rooms per Day while drafting, think of it as dice rolls but just picks a random room ignoring rarity, 3 random rooms per day max)
15, 31, 47, 63, 79
Senast ändrad av Nokturnal; 25 apr @ 6:03
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