Blue Prince

Blue Prince

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So close...
This is painful... over 3 hours playing, finally got the door opened and to the last room before the opened door.. but no room options to match that doorway. Sad..
If only we could rotate or something! Ahh rng wants to kill me lol
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Showing 1-4 of 4 comments
Squalou Jun 15, 2024 @ 8:40am 
Agreed, I've seen the Antechamber wall once so far...

One thing I find quite frustrating is not being able to hold off from choosing a room after drawing when you don't have enough gems. Sometimes I'm forced to put a dead end and end my day when I could have continued if I had the option to hold off from picking a room right away and went somewhere else in the hope to get gems for it.

Making it so the selection is decided and can't be changed but you can just leave and come back later to pick one of the previously drawn rooms, would make it much less frustrating on without really affecting the difficulty or overall gameplay. Basically just similar to how we go search for keys when we see a locked door.
Timbo Jones Jun 15, 2024 @ 9:07am 
Well that's ressource management for you. You could've gone back and tried grabbing more gems before proceeding. Especially with other paths open, or gems / trunks spawned in other rooms later. Risk and Reward.

You can go back and invest your steps, risking to not having enough and having to end early
or you can risk going on and not having enough gems to continue
Dark Princess Jun 15, 2024 @ 10:39am 
Originally posted by Timbo Jones:
Well that's ressource management for you. You could've gone back and tried grabbing more gems before proceeding. Especially with other paths open, or gems / trunks spawned in other rooms later. Risk and Reward.

You can go back and invest your steps, risking to not having enough and having to end early
or you can risk going on and not having enough gems to continue

So true! I love this game, and this was the closest I've gotten. It's addicting haha. I did find another path and even saw the wall, but sadly couldn't find a greenhouse to open that wall
Dark Princess Jun 15, 2024 @ 10:40am 
Originally posted by Squalou:
Agreed, I've seen the Antechamber wall once so far...

One thing I find quite frustrating is not being able to hold off from choosing a room after drawing when you don't have enough gems. Sometimes I'm forced to put a dead end and end my day when I could have continued if I had the option to hold off from picking a room right away and went somewhere else in the hope to get gems for it.

Making it so the selection is decided and can't be changed but you can just leave and come back later to pick one of the previously drawn rooms, would make it much less frustrating on without really affecting the difficulty or overall gameplay. Basically just similar to how we go search for keys when we see a locked door.

Agreed! I would love this! At least as an option in settings or something
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Showing 1-4 of 4 comments
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Date Posted: Jun 14, 2024 @ 6:20pm
Posts: 4