Blue Prince
Ez a téma zárolásra került
I reached the Antechamber on Day 3, my discoveries and feedback. Spoilers included.
So after 3 days in the game, I managed to get to the ending of the demo. I found this game extremely fun, and I had an absolute blast playing it so far. I disliked that it ended my run a day early by reaching the antechamber, as I had managed to get 3 permanent unlocks as well as 2 room upgrades that would have been fun to use on the last day. Overall, it was an absolute joy to play through and discover new things which had me so excited to go back and explore rooms I had already been in further. I highly recommend a blind play-through if you haven't explored yet.

Some discoveries I've made so far in this game:
There are 3 permanent unlocks I've achieved out of what looks like 4 on the inventory screen, and I have a theory on the 4th.
1. The western garden gate on the outside of the mansion can be opened by turning the garage power on using the breaker box and going outside through the garage. This unlocks the outside room which can give a buff depending on the room drafted.
2. The gem mine will allow you to start the day with +2 gems. This can be unlocked by solving the VAC puzzle on the breaker box, done by first setting all of the lights to purple, then setting the lights to {off} {blue} {green} {white} {red} {purple} These codes may be found in the email on the office computer.
3. The apple orchard will allow you to start the day with +20 steps. This is unlocked by entering in the code 1128 in the padlock of the gate by the camp site. The code was discovered by restoring power to the dark room after entering it and using a magnifying glass on one of the pictures.
4. I suspect that the 4th permanent unlock is related to the gymnasium, as all 3 of the other unlocks required the breaker box to achieve.

There are 3 levers which are required to open the entrances into the Antechamber, 2 of which are fairly easily accessible.
1. A lever exists in a room opened by the Silver Key, behind a locked door. This opens the east door of the Antechamber.
2. A lever exists in a room opened by the Secret Garden Key, after a simple wind vane puzzle. This opens the west door of the Antechamber.
3. A broken lever mount exists in the greenhouse room, which is supposed to open the south door of the Antechamber. I have not been able to open this door yet, however I have obtained a broken lever item from the workshop. To note, the workshop will allow the Sledgehammer or the Shovel to be combined with the broken lever, however it also wants a 3rd input I have not determined yet.

Rooms:
Security room: The terminal's password is swansong (most likely a reference to H.S. Sinclair's niece Mary Matthew Jones (Marion Marigold), who wrote under an avian pseudonym, and stopped writing after a terrorist attack that she was somehow involved in). Blue memos are true, red memos are false.
Chapel: While it takes 1 coin every time you enter this room, money can be re-obtained once by lighting the candles using the combined items of magnifying glass and metal detector. The stained glass windows also are numbered with different gods/goddesses(?) which all have different themes. The gardener's journal refers to the goddess in window 1.
Office: I have not yet discovered the code to the safe, however there is a red memo that can be found in the conference room stating the password is 9083. Accessing the email allows for the solution to the VAC puzzle on the breaker box.
Music room: Contains sheet music 1-4, which contain the bold words {first} {word} {on} {the}. Combined with the 8th page found in the workshop, {message}, I suppose that it reads "First word on the pages is the message." This results in " Find among the white _ _ _ stones. This might be related to the flowers alluded to in the gardener's journal in the apple orchard. Alternately, this might refer to the dig spot between stones near the campsite near some white trees, which unlocks the conservatory room blueprint.
Laboratory: Reading the periodic table with the numbered chart results in " Push three up after nine." Most likely to do with the lever puzzle, but unconfirmed as I have not seen the Boiler room yet. There is an experiment chart on freezing water that refers to the Freezer, which I have not been inside yet, but saw in the draft list (on rank 8 or 9? Cannot remember which.)
Workshop: Combining different items results in new items. Magnifying glass and metal detector allows you to light candles and ignite fuses. Candles can be lit in the Chapel, I have not found any fuses yet, it does not refer to the missing breaker for the cabinet on the breaker box. It might be for something crafted in the laboratory. Additionally, the sheet music refers to hand carved stone, which I was able to observe on day 2 as the letter E, and day 3 as the letter L.
Eredetileg közzétette: Dogubomb:
We want to advise the good detectives in this thread to proceed with caution, as you are certainly uncovering things well beyond the intended scope of the demo, which may impact your enjoyment of the full experience and intended pace (and method) of discovery.
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Thanks Timbo.

In Her Ladyships Chamber theres a note with a spiral pattern and the text "does it never end?", and a locked diary that seems to need a special key, anyone encounter this or know of a key with no use? (probably not the basement key but who knows)
Legutóbb szerkesztette: Arrow; 2024. jún. 15., 21:36
Arrow eredeti hozzászólása:
Thanks Timbo.

In Her Ladyships Chamber theres a note with a spiral pattern and the text "does it never end?", and a locked diary that seems to need a special key, anyone encounter this or know of a key with no use? (probably not the basement key but who knows)
I doubt it but it might be the master key purchased from the showroom.
I know someone claimed to have found a safe in the trophy room, does anyone know where it is/how to access it?
I managed to fill in the grid completely, and I got a Full House Trophy. it says "Trophies earned will be permanently added to the trophy room." Unfortunately I still can't find the trophy room.
I just got it by picking a berry in the outer room, theres a chart of trophies on the wall but i dont see any other readable/interactables in the room

There is a globe i guess, but ive spun them other places too to no effect so idk
Legutóbb szerkesztette: Arrow; 2024. jún. 15., 22:00
Arrow eredeti hozzászólása:
I just got it by picking a berry in the outer room, theres a chart of trophies on the wall but i dont see any other readable/interactables in the room

There is a globe i guess, but ive spun them other places too to no effect so idk

Thanks for the advice, I just found the trophy room the same way, can't find the safe either.
Paper Boat eredeti hozzászólása:
Thanks for the advice, I just found the trophy room the same way, can't find the safe either.
Np, there is a suspicious looking arrow on the side of the trophy case by the chart, but i couldnt really get much out of it
library info: You can upgrade the reading nook to 100% spawn a library adjacent to it. I could however not test it out because I reset out of the day.
To get the opportunity for that I had to Get at least 4 upgrade disks. The first 3 upgrades are always hallway,closet,courtyard. Another "post-demo" upgrade is the boudoir, +(something i forgot)/+two dice/+3apples
Funny you mention libraries, I was just rerolling for the outer shop garage and got something new
https://steamcommunity.com/profiles/76561198018663707/screenshot/2499015458376178352/
Haven't even unlocked the library yet but this run is on day 3 so it might be possible
Quick edit: Even if you buy the book, you don't get to read it right away.
Legutóbb szerkesztette: Salt Shaker; 2024. jún. 16., 2:24
Arrow eredeti hozzászólása:
Any of yall happen to know if the berry blessing resets every day? like do i get 3 berries total or 3 each day?

Also incase it does have anything to do with the letter, God VII is Orinda
each day i got it on day 2 in a run, paid 3 coins. said id have blessing 3 days. so had it day 2, 3 and 4. could chose other rooms day 3 and 4, while still having blessing
Legutóbb szerkesztette: CGA; 2024. jún. 16., 2:04
Az alkalmazás egyik fejlesztője jelezte, hogy ez a hozzászólás megválaszolja a témát.
Dogubomb  [Fejlesztő] 2024. jún. 16., 3:27 
We want to advise the good detectives in this thread to proceed with caution, as you are certainly uncovering things well beyond the intended scope of the demo, which may impact your enjoyment of the full experience and intended pace (and method) of discovery.
Definitely scraping at the bottom of the barrel right now hoping for a hidden treasure. Starting to hope for a second maze under the house 'cause I am sucking this one dry, best to stop playing now.
Dogubomb eredeti hozzászólása:
We want to advise the good detectives in this thread to proceed with caution, as you are certainly uncovering things well beyond the intended scope of the demo, which may impact your enjoyment of the full experience and intended pace (and method) of discovery.

So true, the excitement for the game and secrets, are just so enticing :steamhappy: will take the hint, and look forward to the game, love it. To all my fellow sleuths in this thread, ty so much for a great collaboration. lets meet up again 1 day or two after release.
coolbarryo eredeti hozzászólása:
Big news; Big spoilers relating to Drafting room vault :

Drafting room vault has been opened. You need a magnifying glass. the code is 1108; the date on the drafting letter in the same room. There is a letter (4) and no gem.

I think i know what happened here, the blue note on the desk has the current date on it, as the model tells you how the great hall room is laid out for that day, so If you go to the drafting studio on Day 2 it will say Nov 8 which also happens to be the code to the model safe, but that probably isnt the intended solution.
Ok i think I'm going to stop posting information here for the time being and just search on my own for now, looking forward to the full game for sure, and wouldn't want to ruin it.

Love this little community thats sprung up though, its been very fun. Hope to work with yall again when it releases!
Legutóbb szerkesztette: Arrow; 2024. jún. 16., 5:40
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Közzétéve: 2024. jún. 13., 0:41
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