Blue Prince

Blue Prince

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Atmospheric Gameplay trailer secrets?
I'm at my red thread noticeboard stage for this game now, but having loitered too long on the store page I noticed something in the atmospheric gameplay trailer. I'm going to spoiler the meat of this just for anyone who wants to play this game with no one else's ideas in their brain.

I don't really know how to content mark my spoilers. I'm at the late game, but this isn't necessarily a late game question. It's to do with something in the trailer that might pertain to a room that you can draft from the beginning of the game (RNG willing, it's not a weed of the drafting pool room)

The first spoilered text is mention of a time stamp for the atmospheric gameplay trailer on the store page and a brief description of what's shown at that time. The second spoilered text is a plain language statement of which room I think it relates to. The third spoilered text is a question asking if anyone has attempted anything regarding the above, which does suggest what I'm currently thinking might be worth trying (but I'm not getting the RNG for) including alluding (albeit very vaguely) to game mechanics. Stay spoiler safe friends.

At two minutes, when Tonda Ros is talking about secrets, it shows a wooden floor that seems to be cracked open

From far too much pausing to squint, it looks like it's the attic floor, between the red cart and a box.

Has anyone else noticed this? And if so have you tried using a potentially appropriate tool of the many options on this spot? Or is this potentially nothing and just a fun red herring to put in a trailer?

Apologies if this has been discussed before but I couldn't find anything about it for looking.
Last edited by 27and53; May 25 @ 9:19am
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I've managed to crack open that floor by virtue of having a treasure map point me to that room and got what seemed to be a fairly standard coffer out of it. Did result in a cracked floorboards graphic rather than the standard soil hole.
Basically every room has its own graphic for this and it's a fun feature once you notice it. No implications on gameplay though, as far as I know.
Just adding that if the treasure spot is in the Bedroom, which is special because it contains the Baron Bafflers instead of a coffer, the digspot will be permanent.
Last edited by PIGSgrame; May 26 @ 3:50am
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