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Also, I don't disagree with you, but I think the Conservatory room and Wrench item offer important mechanics, so you're incentivized to find and use them if you'd like to make a certain room Standard or Common.
Sadly, it is just very luck dependent. There are ways to manipulate the RNG (like drafting at the edges to increase the chances for T-shaped rooms), and having a generally solid strategy to fill out the early ranks. You can force Tomb reliably, but for the other part it's just random.
Thanks for the tip about power hammer, I didn't think about that. However, considering it takes a broken lever, which is also required to open an antechamber , this is also very unlikely to happen.
I suspect the game also riggs the RNG for The Pool on day one, because I almost never see it on my runs, despite that it supposedly have to be standard
Make it common with conservatory.
broken lever respawns same day.
What you are suggesting is nonsensical. Yes, let me just find a broken lever twice in the same run. And let me also stumble into a conservatory and have it pick the pool among the 3 draws that it allows me modify.
That's not true at all. There are three doors into the antechamber (not a spoiler) so there's a lever for each one. One of those levers happens to be in the Greenhouse and broken, but it's not the only lever.
Additionally: There are two levers for each entrance to the antechamber and two of them (south & west) can only be accessed using the power hammer (as a permanent change).
So no, using up the lever handle doesn't prevent you from accessing anything.
Oh are you only talking about a Day 1 run?
No, that's meant to be balls hard.
I thought we were talking about the normal game.
In a normal game, there's ample ways to change the draft pool in any way you want, including making the Pool a common spawn. There's also a number of different ways to make it to Room 46 when you're not applying the arbitrary restriction of Day 1 to yourself. Explore more.