Blue Prince

Blue Prince

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What causes room doors to be blocked off (boards across the door way)while playing the game? Have I made moves the game does not like?
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Showing 1-7 of 7 comments
JWRM22 May 5 @ 5:58am 
Each room has one to four doors, if you have a door to somewhere you can't go, it's shown as being boarded off.
Try having a look in the Room Directory, which you can access by pressing [R].
For the rooms that you've found, you should be able to see how many doors they have, and where they are usually placed.

If you draft a room so that its doorway is against another room's solid wall, that doorway will be boarded up, as you cannot travel through solid walls.
If you draft it so that the doorway in one room aligns with the doorway in another room, you will be able to travel through the doorway.
And if you draft a room so that the doorway faces a blank space in the house grid, when you open the door you will draw 3 rooms from your pool and have to draft one of them to fill that space.

Does that help to answer your question?
John787 May 5 @ 10:29am 
Yes, that helped to answer my question. Thank you.
Originally posted by Lactose Intolerant Volcano God:
If you draft a room so that its doorway is against another room's solid wall, that doorway will be boarded up, as you cannot travel through solid walls.

Hilariously, there's actually an exception to this (kind of).
Razor May 5 @ 3:30pm 
Originally posted by Draco18s:
Originally posted by Lactose Intolerant Volcano God:
If you draft a room so that its doorway is against another room's solid wall, that doorway will be boarded up, as you cannot travel through solid walls.

Hilariously, there's actually an exception to this (kind of).
Actually, there are two =)
Originally posted by Razor:
Originally posted by Draco18s:

Hilariously, there's actually an exception to this (kind of).
Actually, there are two =)
even more.
Originally posted by GorlomSwe:
Originally posted by Razor:
Actually, there are two =)
even more.
I'm only aware of one that lets you leave the room to an adjacent room inside the typical 5x9 area of the manor, not in other areas of the grounds or which lead to a dead end.
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