Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For the rooms that you've found, you should be able to see how many doors they have, and where they are usually placed.
If you draft a room so that its doorway is against another room's solid wall, that doorway will be boarded up, as you cannot travel through solid walls.
If you draft it so that the doorway in one room aligns with the doorway in another room, you will be able to travel through the doorway.
And if you draft a room so that the doorway faces a blank space in the house grid, when you open the door you will draw 3 rooms from your pool and have to draft one of them to fill that space.
Does that help to answer your question?
Hilariously, there's actually an exception to this (kind of).