Blue Prince

Blue Prince

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(spoilers) Blessing interactions
This is about one of the blessings you can get from the statue guy.
Has anyone compiled a list here for monk/outer room interactions? I've found a few through my searching and experimenting. The ones with supposedly are ones I found someone else listing but haven't confirmed myself
Obviously, Antechamber, Treasure Trove, and Secret Passage are on the list. I won't go into detail for those in case you haven't gotten their respective puzzles.
Garage: supposedly if you power it, you get the same hint you get from Antechamber
Foundation: don't, you'll just screw yourself over with nothing to show for it
Passageway: supposedly nothing
Freezer: supposedly nothing
Her Ladyship's Chamber: supposedly nothing
Secret Garden: supposedly nothing/hints toward the Antechamber hint?
Terrace: supposedly nothing/hints toward the Antechamber hint?
Entrance hall: everything's the same but supposedly one of the urns has an allowance token

Would appreciate anyone adding anything, even if it's this room was the same
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Showing 1-8 of 8 comments
Ive been wondering the same : so far this are my tests :
Throne : dont work
Vault : nothing more
Chapel : no more
Mechanarium : dont it doesnt count indoor mechanisms so u only have antichamber lever door
Attic : nothing more
Draft / conservatorium : Basic effect
Observatory : hole in the ceiling so it can work but same effect
Study : nothing
Ball room : just weird wall inside the room glitches
Master bedroom : nothing more
46 : the deed is outside the riddle safe and no crown
Monking the foundation is perfectly fine and good. It's how you get the foundation note, and also how you move your foundation.
Draco18s May 8 @ 11:39am 
Originally posted by Mercurial:
Monking the foundation is perfectly fine and good. It's how you get the foundation note, and also how you move your foundation.
Interesting to know, but I'm quite happy with where my foundation ended up. Not quite centered (its one tile to the right) but Good Enough.
Dani007a May 17 @ 6:49pm 
I found out that you can also get these rooms if you use the berry picker's blessing on the outer room. I was expecting a random choice of the normal outer rooms and was surprised when I opened up to a workshop.
jussr May 18 @ 12:20am 
Tunnel and Chamber of Mirrors are both pointless; tunnel goes into rubble, and you can't get at more than one button in Mirror room. Didn't see anything new in the Clocktower or Coat Check.
Originally posted by Rora-Mohan:
Ive been wondering the same : so far this are my tests :
Throne : dont work
Vault : nothing more
Chapel : no more
Mechanarium : dont it doesnt count indoor mechanisms so u only have antichamber lever door
Attic : nothing more
Draft / conservatorium : Basic effect
Observatory : hole in the ceiling so it can work but same effect
Study : nothing
Ball room : just weird wall inside the room glitches
Master bedroom : nothing more
46 : the deed is outside the riddle safe and no crown

You can draft the Throne Room in the outer room. It makes the banners turn yellow. Didnt notice anything else different though.
kubi2x May 18 @ 8:13am 
freezer as outer room is extremnely useful, when saving for blue tent, because you have freezer for 4 consecutive days. its imposible in normal manor.
Originally posted by kubi2x:
freezer as outer room is extremnely useful, when saving for blue tent, because you have freezer for 4 consecutive days. its imposible in normal manor.
Freezer in the outer room is how I unlocked room 46 the first time. Saved up multiple days worth of gems and coins so I could essentially just buy a straight shot to the Antechamber.

Haven't needed to do that since though, I'm much better with gems and drafting now, and if I need gold I just Use the Casino with broken lever, grinding for clovers with doubles.
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Showing 1-8 of 8 comments
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