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some rooms have vents/electrical pipes that can be used to connect rooms that arent themselves connected.
Otherwise its just getting a run where the rooms are available to you.
Yeah, I noticed the ducts, but I've literally restarted the last 20 runs or so because I never get power next to anything useful. I've solved everything else I can find, I know that I'm looking for more safes, but I haven't seen any that I can't open. I've been to the basement and solved a bit down there, but I can't find anything new to solve there either. Basically completely stuck, and it's kind of ruining the game for me that I just have to keep restarting and clicking through to try and get power somewhere. I assume that I also need to get the car keys on the same run I connect power to the garage? Which seems insane to try.
I also got into the orchard, and dug up the thing near the campsite. I am officially out of puzzles. (apart from the one in the lab which is unpowered.)
This assumes I've actually drawn the boiler room first though right? I barely ever see the damn thing!
There is another way to power rooms by upgrading a specific room: the aquarium
Why does power seem to connect to the garage then?
Dark Room is common and can connect it as well, but you'll want to cancel out it's negative effect via Utility Closet or Shelter.
I don't have any other rooms that do this I think. I'm going to break 100 runs achieving basically nothing at this rate!
Yes, I just did that now, thanks. It was just an upgrade disk though, so I'm still stuck.
I just got boiler room this playthrough, but again, didn't connect to anything that had ducts/power. VERY ANNOYING, guess I'll restart again.
You dont need power to open the car trunk/boot.
I'm confused about what you opened by powering the garage with the utility closet
No, I got an upgrade disk by opening the car boot. Regardless of what I do in the utility room, the garage door won't open. I think the garage needs power to open the door.
Correct. When you have power running through a door, you will get a different "energized" room display which super strongly boosts the odds of getting stuff that either is vents or needs power.