Blue Prince

Blue Prince

View Stats:
Every time I solve a puzzle, I get spit on
Reached antechamber? Too bad, there's no passage
Got inside antechamber? Here's useless key that opens god knows what
Used basement key? Too bad you drained a fountain instead of going down the elevator shaft, here's a dead end
Lit 4 fires? Here's lore dump, and guess what? Dead end
Solved puzzle in the crypt? Useless piece of map and dead end
< >
Showing 16-30 of 37 comments
Originally posted by ioan:
Reached antechamber?
Used basement key? Too bad you drained a fountain instead of going down the elevator shaft, here's a dead end

The key isn't stuck in the lock of the door, you know. You can use it again...
Retired Apr 21 @ 7:46am 
Originally posted by Badgerlord:
Originally posted by ioan:
Reached antechamber? Too bad, there's no passage
Got inside antechamber? Here's useless key that opens god knows what
Used basement key? Too bad you drained a fountain instead of going down the elevator shaft, here's a dead end
Lit 4 fires? Here's lore dump, and guess what? Dead end
Solved puzzle in the crypt? Useless piece of map and dead end

Reached Antechamber: That was step 1 gratz!
Got Inside Antechamber: That was step 2
Used Basement Key: You seem to have found where it goes so what's the issue?
Lit 4 Fires:Did you just skip past the rooms down there?
Solved puzzle in the Crypt: Again... step 1. You're in a puzzle game, where nearly every room has a puzzle. Perhaps that dead end room is not so dead after all.

My friend, you're in a puzzle game that has puzzles on top of it's puzzles. And you've barely scratched the surface. Getting into room 46 is quite literally just the first big step in a world of layered puzzles. Come back when you're trying to do some of the more ridiculous puzzles later! I'm on day 80 and I am only half way through one of the major meta puzzles that happens AFTER room 46. I have leads on other puzzles as well that I try to follow when the drafting works in my favor.

The crypt is admittedly quite ass. I have seen both sides of door down there it and now I just have to reroll the game repeatedly until I spawn both the crypt, and something to light candles with? I thought there would have at least been a lever or something
Last edited by Retired; Apr 21 @ 7:48am
Originally posted by Retired:
Originally posted by Badgerlord:

Reached Antechamber: That was step 1 gratz!
Got Inside Antechamber: That was step 2
Used Basement Key: You seem to have found where it goes so what's the issue?
Lit 4 Fires:Did you just skip past the rooms down there?
Solved puzzle in the Crypt: Again... step 1. You're in a puzzle game, where nearly every room has a puzzle. Perhaps that dead end room is not so dead after all.

My friend, you're in a puzzle game that has puzzles on top of it's puzzles. And you've barely scratched the surface. Getting into room 46 is quite literally just the first big step in a world of layered puzzles. Come back when you're trying to do some of the more ridiculous puzzles later! I'm on day 80 and I am only half way through one of the major meta puzzles that happens AFTER room 46. I have leads on other puzzles as well that I try to follow when the drafting works in my favor.

The crypt is admittedly quite ass. I have seen both sides of door down there it and now I just have to reroll the game repeatedly until I spawn both the crypt, and something to light candles with? I thought there would have at least been a lever or something

I brought a candle lighter down there, I couldn't find anything to light even though I did think that the racks of red candles would be an option. No, the thing about that second room, once I figured it out (To be fair, It took me many visits) Made me smack my head like "Oh DUH"

Hint: Think about how you had to open the door to the hidden room. It's the key to opening the blocked entry. Though in fairness... I laughed at where it will lead me.
opticcon Apr 25 @ 1:46pm 
Finished the game today, uninstalled it after that. Thank you but I am done with this type of game.
Starpunk May 6 @ 12:40am 
Originally posted by opticcon:
Finished the game today, uninstalled it after that. Thank you but I am done with this type of game.
What a whiner lmao
Originally posted by opticcon:
Finished the game today, uninstalled it after that. Thank you but I am done with this type of game.
When you say finished, do you mean reached room 46? Or do you mean completed the parts beyond the tutorial?
DrBoop! May 6 @ 1:49am 
Originally posted by GorlomSwe:
Originally posted by opticcon:
Finished the game today, uninstalled it after that. Thank you but I am done with this type of game.
When you say finished, do you mean reached room 46? Or do you mean completed the parts beyond the tutorial?

realistically prob doesn't matter. if they felt like they had enough by the time they reached R46 they're probably not going to enjoy the other 80% of the game

that being said i legitimately wonder if we're (or i guess people like the original poster) being destroyed by the insta-dopamine hit nature of everything else in life these days
Originally posted by ioan:
Got inside antechamber? Here's useless key that opens god knows what

It's called The Basement Key.
Have you tried taking it to the fekking basement door in the basement?
Last edited by Draco18s; May 6 @ 4:01am
ioan May 6 @ 6:13am 
Originally posted by Draco18s:
Originally posted by ioan:
Got inside antechamber? Here's useless key that opens god knows what

It's called The Basement Key.
Have you tried taking it to the fekking basement door in the basement?

The first time I got it, I didn't even know the game have a basement or where to find one. Because neither foundation, nor pump room spawn for me yet.
Originally posted by Forblaze:
What do you want to happen when you solve a puzzle?

I would imagine a certain musical tone that we all know and love.
Originally posted by ioan:
Originally posted by Draco18s:

It's called The Basement Key.
Have you tried taking it to the fekking basement door in the basement?

The first time I got it, I didn't even know the game have a basement or where to find one. Because neither foundation, nor pump room spawn for me yet.

And when you started the game, you didn't know how to get to the anti-chamber. You could have deduced there was a basement from the big finger in the bedroom pointing down. (I did. "What's down? Is that pointing to something? If there WAS something down, it would have be in a basement...)

My point is just that what you are calling dead-ends are clearly not. You're just frustrated that they aren't THE end. Like, for example, how could you suggest getting a KEY is a "dead end". The Key is clearly TO something. You're just not at the end of the puzzle yet.

I absolutely agree with your frustration. I quit the game after getting the diary key, figuring out where to access the Lady's Bedchamber and that you needed to approach from the north, loading up with dice, and then STILL not being able to produce it due to the RNG. I tried for hours.

No thanks. I just can't justify the waste of time.

Love the game though.
Silyon May 6 @ 12:45pm 
Originally posted by ioan:
Originally posted by Draco18s:

It's called The Basement Key.
Have you tried taking it to the fekking basement door in the basement?

The first time I got it, I didn't even know the game have a basement or where to find one. Because neither foundation, nor pump room spawn for me yet.

I was in the same boat, found the Basement Key but had no idea where the door it went to was. Spent a while trying it on every locked door in the estate before coming to the conclusion that it's like the Car Keys and goes to something specific somewhere. Assuming it went to a specific door I had not yet seen was enough of a push to have me more thoroughly investigate the Grounds and outer rooms, which ultimately led me to the Tomb entrance to the underground. Which in turn alerted me to the idea of needing some way to manipulate water levels, and while hunting for the Pump room I literally tripped over Foundation, which simply sounds more "Basement-y".

One thing leads to another which leads to another. Blue Prince, exactly like Outer Wilds and Myst, is a game about following breadcrumbs, being curious, and thinking critically about the problems in front of you. Outside of going for Day 1 clears or the post-game Dare and Curse modes, there really isn't that much RNG involved. And I'm saying that even though I got locked out of workshop plays for around 70 consecutive days, because every day I didn't Draft a workshop I was still able to learn things and make progress in other areas.
Originally posted by jazgalaxy:
Originally posted by ioan:

The first time I got it, I didn't even know the game have a basement or where to find one. Because neither foundation, nor pump room spawn for me yet.

And when you started the game, you didn't know how to get to the anti-chamber. You could have deduced there was a basement from the big finger in the bedroom pointing down. (I did. "What's down? Is that pointing to something? If there WAS something down, it would have be in a basement...)

My point is just that what you are calling dead-ends are clearly not. You're just frustrated that they aren't THE end. Like, for example, how could you suggest getting a KEY is a "dead end". The Key is clearly TO something. You're just not at the end of the puzzle yet.

I absolutely agree with your frustration. I quit the game after getting the diary key, figuring out where to access the Lady's Bedchamber and that you needed to approach from the north, loading up with dice, and then STILL not being able to produce it due to the RNG. I tried for hours.

No thanks. I just can't justify the waste of time.

Love the game though.

Ok so I'm currently trying to do this right now.

I've devised a strat I think might work to give me the best chance of success.


1. Get Blessing of the monk prior and call it a day in the tomb.
2. This makes the tomb always draftable in the outer room and we now have a consistent restart point.
3. Draft the tomb and grab the pair of ivory dice
4. Go grab the key
5. Look for the study
6. Get the emerald bracelet (from coat check if you have it, show room if you don't) (60)
7. Draft the attic and the trophy room with AXED costs.
8. Approach from the north on the west side and go south. You'll have to kind of set this up. Tomorrow hallways really help here.

This gives the best chance of success I feel. Also having have adjusted the rarity of Showroom, Attic, Trophy Room, Coat Check, and Study prior will also probably help but I haven't even done that myself.

I'm on Day 50.

Also a Jack hammer digs up ivory dice and tons of gems all the time. It is probably the second best combo item with the dowsing rod being the best.

I think you'll find this much more obtainable.

Study lets you use gems to reroll 8 times and emerald bracelet from show room removes all gem cost. It is god tier and I think I can't do a run without it coat checked.
Last edited by PersonalC0ffee; May 6 @ 9:23pm
And I still haven't seen the Armory even once. Heck I only got the wrench for the first (and so far only) time on day 56ish. I haven't solved the Tomb entrance puzzle yet (I'm assuming there's a clue to that somewhere I haven't found) and still have one of the four flames to light (but I'm pretty sure I know where that goes, so no loss). Not that I really need the tomb entrance, but it'd be a nice nice-to-have.

Oh and by the by, the telescope has more than one use, and that second use helps mitigate rng quite a good chunk (about as much as some of the upgrade disks).
Last edited by Draco18s; May 6 @ 8:58pm
Originally posted by Draco18s:
And I still haven't seen the Armory even once. Heck I only got the wrench for the first (and so far only) time on day 56ish. I haven't solved the Tomb entrance puzzle yet (I'm assuming there's a clue to that somewhere I haven't found) and still have one of the four flames to light (but I'm pretty sure I know where that goes, so no loss). Not that I really need the tomb entrance, but it'd be a nice nice-to-have.

Oh and by the by, the telescope has more than one use, and that second use helps mitigate rng quite a good chunk (about as much as some of the upgrade disks).

The armory will not show up if you don't have the chess board upgrade for it.

I think I've seen the telescope one time.
< >
Showing 16-30 of 37 comments
Per page: 1530 50