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Mechanarium: You must cause all 4 'bonus' doors to open. It's in the last one. .... Important? I think so.
Chamber of Mirrors: Unknown BUT: I suspect this is similar to Mechanarium
Important? I don't know.
Locker Room: Where you found the green memo - Last row (where you come in on the first row), facing away from the entrance Important? I don't think so
Trophy Room: Hidden partly under the rug, closer to the fireplace Important? I don't think so.
lockerroom is in the locker with the green memo saying Darren Kirk is a pseudonym that memo says the green memo is a lie.
I havent found the chamber of mirrors one.
Locker Room: Be sure to check the lockers.
- Relevance: May impact your RLCF notes
Chamber of Mirrors: Be sure to thoroughly check the lower corners.
- Relevance: Drafting rule tidbit
Trophy Room: Keep looking. Nothing special to finding this one.
- Relevance: Key information, but not a unique source of it
Mechanarium: Same as the locker room - be sure to check all the potential doors.
- Relevance: Unique and vital information - can not realistically be skipped or guessed.
You don't need to 'solve' the room to find them.
You must at least _partially_ solve the room
Yes you have to press a button and enter from another doorway.