SWORD ART ONLINE Last Recollection

SWORD ART ONLINE Last Recollection

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castitatis Oct 5, 2023 @ 7:08am
I'm worried that there's not enough content
AL was 40 gigabytes, but LR is only 20 gigabytes.

I was hoping there was a pre-review, but I still don't see any information on the playtime
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Showing 1-15 of 17 comments
Togles Oct 5, 2023 @ 7:10am 
its unreal engine this time, better file compession
daggoth1408 Oct 5, 2023 @ 7:32am 
Originally posted by castitatis:
AL was 40 gigabytes, but LR is only 20 gigabytes.

I was hoping there was a pre-review, but I still don't see any information on the playtime
depends on what you define as content. In Lycoris, there was hardly much actualy action rpg content. However, if you were super into visual novels Lycoris had a crap ton of content because the entire story was pretty much told in visual novel style, which made up the majorityof the game.
castitatis Oct 5, 2023 @ 7:51am 
Originally posted by daggoth1408:
Originally posted by castitatis:
AL was 40 gigabytes, but LR is only 20 gigabytes.

I was hoping there was a pre-review, but I still don't see any information on the playtime
depends on what you define as content. In Lycoris, there was hardly much actualy action rpg content. However, if you were super into visual novels Lycoris had a crap ton of content because the entire story was pretty much told in visual novel style, which made up the majorityof the game.

Yes, there was a long story in AL
It was fun to watch the story because it was story = voice = high capacity.
In case of LR, I think it's cut in half
Myrrdinn Oct 5, 2023 @ 9:14am 
Originally posted by castitatis:
Originally posted by daggoth1408:
depends on what you define as content. In Lycoris, there was hardly much actualy action rpg content. However, if you were super into visual novels Lycoris had a crap ton of content because the entire story was pretty much told in visual novel style, which made up the majorityof the game.

Yes, there was a long story in AL
It was fun to watch the story because it was story = voice = high capacity.
In case of LR, I think it's cut in half

Thank god...honestly AL went way overboard with all the cutscene crap if i wanted to watch a show id just watch a show not buy a game lol.
cowboy kyle Oct 5, 2023 @ 9:19am 
idk bro i had like 14 days played in AL and I remember i was farming all the way until the first "Raid" came out. If this game doesnt have that amount of playtime that will be an issue for me as well.
Rammur Oct 5, 2023 @ 10:23am 
gigs dont mean anything when it comes to content. not sayin it gonna have more or less just sayin dependin on how they compiled the files gigs really dont make the game just be happy its not hoggin ya drive space.
wow.machris Oct 5, 2023 @ 11:02am 
i think its enough content, because u can grind and do all things the same as in AL i think, the only negative in AL was the level cap at the beginning because i was 50 at the beginning and had a ton of hours story then without level up
Irion Oct 5, 2023 @ 11:18am 
Originally posted by wow.machris:
i think its enough content, because u can grind and do all things the same as in AL i think, the only negative in AL was the level cap at the beginning because i was 50 at the beginning and had a ton of hours story then without level up

I hated the ACC/EVA stats on AL, glad they're gone
Lestrad Oct 5, 2023 @ 12:30pm 
The only thing I'm really worried on is the grind (AL was beyond horrendous) and a complete lack of gear and loot drops - specifically armor that actually alters your appearance when you wear it.
Neoyoshi Oct 5, 2023 @ 4:49pm 
My gut tells me that Hollow Realization & Fatal Bullet will likely still hold the title as the last legitimately 'great' SAO games of the series, but i'd really like to see what the reviews look like.

I am happy though they provided a demo, so at least we can try it out.
blaque_czar Oct 5, 2023 @ 5:26pm 
Its not the lack of content, but the quality for me, so far this dungeon we're stuck in is grating, I hope the environments have at least some variety
Peachyboo Oct 6, 2023 @ 4:18am 
Originally posted by Togles:
its unreal engine this time, better file compession

Actually it's just because of this. More gigabytes doesn't always mean more gameplay content. Alicization Lycoris engine was a mess, everytime they released a patch for that game you had to download quite a good chunk of gigabytes just due to very bad compression, even if they just change some little things, and it never ran very good overall. In the end AL size was too large even for its content, it was ridiculous. Meanwhile, Last Recollection demo immediately shows the change was for the best, it runs pretty well and feels solid enough, tho a little clunky like always.
Scyris Oct 6, 2023 @ 5:39am 
Originally posted by Neoyoshi:
My gut tells me that Hollow Realization & Fatal Bullet will likely still hold the title as the last legitimately 'great' SAO games of the series, but i'd really like to see what the reviews look like.

I am happy though they provided a demo, so at least we can try it out.

I agree with Hollow Realization but I thought Fatal bullet sucked and was way to short.
Scyris Oct 6, 2023 @ 5:41am 
Originally posted by Irion:
Originally posted by wow.machris:
i think its enough content, because u can grind and do all things the same as in AL i think, the only negative in AL was the level cap at the beginning because i was 50 at the beginning and had a ton of hours story then without level up

I hated the ACC/EVA stats on AL, glad they're gone

Well it was a good way to prevent players from doing all the content super early as you had to have enough Acc to actually hit the thing. I do agree it was a rather annoying system just due to how annoying it could be to actually get enough Acc to hit the endgame things.
Sauriel Oct 6, 2023 @ 8:11am 
I just hope more features will unlock later other than base, like item upgrades etc, or this will be a very short playtime on this one by just completing the story, but from what ive seen there is no incentive to lower kill stuff that gives low xp since they dont seem to drop items for anything other than quests, and the "grind" loop so far is just leveling and finding better items to kill higher level stuff to get their items so you can go back to areas and pick off higher level things and get their stuff
Last edited by Sauriel; Oct 6, 2023 @ 8:27am
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