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1, 4, 6) Scan gloves can be used by F button, but for that You need to equip them in inventory screen. This is also where You will be able to reorganise Your inventory. The wheel You talk about is most likely 'tab' or quick select screen to choose currently active consumable. The button for inventory, by default is "B" key on a keyboard. There You can drag and drop items as You see fit, and rotate some of them [where they are not square items] with 'R' button.
4, 2) Most of usable items You recover from tour will be available in "B" menu [backpack] once in base, as soon as Barracks have been unlocked. This is where You will also be able to change Your current equipment. Specifically - Gear, XEN and Consumables should be available in this menu before warehouse is built, however Laboratory can still access materials needed for construction. While You won't be able to check exact list of currently owned materials, you will be able to select item to make and check how many materials needed for that item you have and how many you need.
5) While the reason to leave the outer bounds is rare, in some cases a valuable piece of loot from enemy, or a crate in some mode can be accessible right beyond the limit of your safe area. Ability to go beyond this area will give you a way to recover it, though admittedly this is rather rare occurrence, especially early on.
6) The TAB wheel shows You quick selection menu. If You press and hold TAB button and then click with Left mouse button on consumable you want to use, it will be assigned to 'G' button when You release the tab button.
3) By default Your base has 2 options regarding material to power conversion. One converts 300 materials -> 20 power, the other converts 150 -> 15 power. To perform second option You select power generator on your base command screen [M]. This also means that every huge wreck gives You net +5 power when gathered and then reprocessed.
Personally I tend to stick to keeping material storage nearly full, and convert to power as needed (or if there are multiple wrecks available - convert them to power), though that is my personal preference and might not work for everyone.
- once you find the ore in the areas (woodland and above),.. you can chuck those into the power converter one ore equals 1 energy, und you get 1 materiial for picking it up...
( you cann put any item into the power converter,... you dont need to send everything back to base... )
- Fuel,... i mainly use fuel to burn down tree,. you get up to 3 logs and 40 materials... never used fuel for enything else... ( you will need plenty of logs later )
So....played another round, was more aggressive on trying to recycle the BIG wrecks, but when I went to the converter, there was so little, I only got 8 power out of them. I was down to 13 power by the end. Not sure what is going on. I'll have to try the base command screen power next time.
So if something is in my inventory, when I return, I lose whatever is in inventory? Only the things in the storage are retained?
But a few things happened. One was one of the dogs exploded near me and clipped me into the terrain. After about 5 min, I was about to give up, but finally managed to escape. Is there a "move me 4 feet vertical" hail mary button in this game in case this happens in the future?
Next, I went for return to base, and this message came up telling me the mission had failed, but it hadn't and I was able to extract just fine. Boy, I'll tell you that was a long mission and if it failed for no reason, I'd be kinda upset.
https://steamuserimages-a.akamaihd.net/ugc/23177420045450574/05BBD740EFA341A891A06D8B4F7E887607129367/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
What You want to do is when You click on M button [tactical, top-down view], You want to select the tower or a power GENERATOR [not converter] (or A and B on the screenshot), and select 'res conversion'. The tower offers 300 material -> 30 power, while the power GENERATOR offers 150 material -> 15 power conversions. Huge wrecks should yield 300 materials for cost of 25 power. After gathering them with power and using tower's converter [make sure You do not overflow your material storage though when doing it], it should leave You with 5 power more than You started with at no cost per huge wreck. I don't recall how 'big' wrecks calculated. You can slap into converter things like ore that is littering the field, or utilize wood for that matter.
https://i.imgur.com/PN6bWAp.png
And yes, things you bring with You in backpack stay in backpack when You extract. They can be picked up with the same backpack menu when at base. I think some of them may get automatically dropped into the base, but I'm not sure about that. Either way I'd recommend going through the missions until You unlock entirety of the base.
amunition, consumeables stay in the inventory....
So yes, you keep what you can carry...
in my first couple of hours,.. i was also recycling wrecks....
stoped doing that, just toss ore in the converter, or shove excess scrap / bulding materials, or even valuables in...
i tend to be a hoarder... gather all the stuff... :D so i have way to many from everything ;)
This is handy when you get to an area with plenty of trees. Ore gives an 'ok' amount of Power.
Lumber gives 2.25 each (15 Lumber = 37 Power), Ore gives 1.25 each (20 Ore = 25 Power)
Fuel gives 5 Power each. Never use Fuel for harvesting. Fuel is a Consumable, so if you recovered any, you can bring it along for your next mission, as a reserve source of Power.
In Inventory, hold down Alt then 'drag' a stack of items, it will pop up a thing with a slide bar to split the stack.
IIRC, you can hold Shift (IIRC, to many games to keep track of) to 'quick move' a clicked item/stack between inventories.
There is something called a Dismantler, of which I forget if we start with one or not or if it has to be unlocked first. Items you put into it, get turned into Gold.
Lumber and Ore also work fairly well with it Lumber is worth 3 each, 15 Lumber = 45 Gold, Ore is worth 1.5 each, 20 Ore = 30 Gold.
About getting stuck in terrain and such.
It only saves at the end of an Exploration Day, finishing a mission when returning to base, etc. So you should technically be able to just exit the game in general (or force close it), and when you restart, it will put you where it last saved.
Hoarder? I know how that goes. I have spent an several Tours shoving entire forests into the Container and Dismantlers... (Merchants and Gold and Risks, Oh my! Netting 240k gold in Snow on one run. Recently got an Operative that has Snatch Steal, gives +1 Lumber/Ore for manually harvest of Trees/Ore, plus the one that gives -1 Power for manual harvest. Then went and deforested Snow again, using them...)
Also turned the aircraft into a flying clown car once with 6 Pack Mules... (then got Cargo Drones...)
I also horde Materials, with 2x Miner Decyphers. (Place, use Efficiency upgrade. They get 2x the base material amount, 80 for trees, 200 for small wrecks, etc.) Handy for, say, making Power for deforestation efforts.
Also, some items in the Consumables tab, like Keycards, do get put back into storage when returning to base.