Outpost: Infinity Siege

Outpost: Infinity Siege

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frame gen fsr3 drop gpu to 0% heavy shutter
it broken or someting ?
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Showing 1-4 of 4 comments
Could be. I am running a potato(close to 20 year old at this point) I run the game on medium and I do not have any problems at all running the game.
Knuckle Mar 30 @ 8:39am 
IT JUST DROP FORM 180FPS TO <60
If I can get over 30FPS in any game I am happy. I get atleast that in this game. I am guessing we just have different standards for games. I think the mistake was on my end.
so for those unaware, frame gen is really only supported by RTX nvidia cards and probably some range of AMD cards in the same era. nvidias frame gen is only supported by the 50 series GPU, while AMD FSR frame gen, will try to do its best but will often lead to some poorly rendered frames, either creating ghost images, artifacting, or other visual anomaly, BUT your FPS will be higher.

that said, BEFORE this technology was shoe horned into many of my old games, i was seeing a stable 90 fps on my trusty ol 2080ti. now, whether using the features or not, the fact the game has the ability to even use these new things causes a few things to happen:

1: FPS will fluctuate wildly for brief periods, watching my hardware this is the GPU power draw dropping to near 0, reading event log there are driver components that are crashing or having errors that cause this. clean install drivers the works, has not resolved this problem. its inherent of the GPU company making bad drivers for older GPU. probably intentionally so they can kill the 1080 bros and the 2080 bros like myself and force everyone to buy newer cards they are making.

2: this one is minor, but relevant. any game implementing this causes my overclock to be ignored. not the settings reset mind you, i'm still telling my 2080ti to roast and use 130% power draw, but power draw will hardly exceed 100%. other games, without frame gen implemented, will use the whole 130% or wherever it finds its draw limit and get that GPU to a nice toasty 85C and the mem to a boiling 100C (in spikes, calm down.)

in conclusion, if you are on an older GPU, odds are they didn't think of you when this was implemented into their game. either they did it by choice or they were convinced by nVidia or AMD that it would only benefit them if they used the newer stuff and they'd help them implement it. this isn't speculation. its common industry practice. not long ago DLSS was scorned because it wouldnt be on the 1080 series GPU. and now, frame gen, at least through nvidia, won't be on any card besides their latest power plug melter. so you can support the practice and buy up the first 5080 or 5090 you can find at a jacked up 300% MSRP, or do as i'm doing. refuse, resist, and inform others of what is happening.

this concludes my ted talk.
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