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You need to switch them to Direct Fire mode, when it comes to having them shoot at bosses.
Direct fire mode is also a a good choice when it comes to having artillery attack Apostles.
(Edited to add a little more info.)
I do wonder if the direct hit damage and blast damage are separate, and as such, mean a direct hit also means a point blank blast.
There is a Risk called Fusion Rounds, which does +100% damage to direct hits with Artillery. That definitely ups the damage on direct hits.
yes that Risk makes me think they are different damage types. I believe there was something that said indirect damage is lower then direct but it could have just been the risk modifier.
You can double-click to select all of the time and if you hold shift and press attack it should send the command to all turrets.