Outpost: Infinity Siege

Outpost: Infinity Siege

View Stats:
Kilgore85 Aug 2, 2024 @ 11:43pm
um spider tanks?
so im doing a run on return to dawn base right picked up a buff to increase mechs and what have you and one thing stuck out to me 30% increase to SPIDER TANK damage UMMMMMM if this is in the game where do i find them and if its not in the game yet anyone got any info
< >
Showing 1-10 of 10 comments
If I had to guess, the ruined spider mech we see across the map was intended to be in this update alongside the heavy mechs. Though didn't get finished in time, so I suspect we will see it as well as more heavy mech options later.
Last edited by The Seraph of Tomorrow; Aug 2, 2024 @ 11:59pm
Kilgore85 Aug 3, 2024 @ 12:05am 
Originally posted by The Seraph of Tomorrow:
If I had to guess, the ruined spider mech we see across the map was intended to be in this update alongside the heavy mechs. Though didn't get finished in time, so I suspect we will see it as well as more heavy mech options later.
im hoping so currently the vanguard is the only mech i find decent but looking back at some of the old trailers and footage of the game im looking forward to bigger or better or stronger
Originally posted by Kilgore85:
Originally posted by The Seraph of Tomorrow:
If I had to guess, the ruined spider mech we see across the map was intended to be in this update alongside the heavy mechs. Though didn't get finished in time, so I suspect we will see it as well as more heavy mech options later.
im hoping so currently the vanguard is the only mech i find decent but looking back at some of the old trailers and footage of the game im looking forward to bigger or better or stronger

Same, my bases only use the Vanguard due to style and just it being the most useful mech for base defense. Where as I would 100% use Heavy Knights and Heavy Vanguard variants.

Not sure about the spider tank though, as the wrecks style doesn't mesh well aesthetically though if it's like a mobile mini-fortress mech then I might consider having one. Honestly, I still want a mini-exo suit starter mech you can pick up and use turrets with that normally have too much kick for a handheld gun.
Last edited by The Seraph of Tomorrow; Aug 3, 2024 @ 12:58pm
dgresevfan Aug 3, 2024 @ 4:28pm 
Originally posted by The Seraph of Tomorrow:
Originally posted by Kilgore85:
im hoping so currently the vanguard is the only mech i find decent but looking back at some of the old trailers and footage of the game im looking forward to bigger or better or stronger

Same, my bases only use the Vanguard due to style and just it being the most useful mech for base defense. Where as I would 100% use Heavy Knights and Heavy Vanguard variants.

Not sure about the spider tank though, as the wrecks style doesn't mesh well aesthetically though if it's like a mobile mini-fortress mech then I might consider having one. Honestly, I still want a mini-exo suit starter mech you can pick up and use turrets with that normally have too much kick for a handheld gun.


A mech wielding a CIWS would certainly be a nice addition.
Originally posted by dgresevfan:
Originally posted by The Seraph of Tomorrow:

Same, my bases only use the Vanguard due to style and just it being the most useful mech for base defense. Where as I would 100% use Heavy Knights and Heavy Vanguard variants.

Not sure about the spider tank though, as the wrecks style doesn't mesh well aesthetically though if it's like a mobile mini-fortress mech then I might consider having one. Honestly, I still want a mini-exo suit starter mech you can pick up and use turrets with that normally have too much kick for a handheld gun.


A mech wielding a CIWS would certainly be a nice addition.

From the looks of it, the spider tank ruin has 2 30mm twin barrel automatic cannons on its sides, two basic machine guns on the top, and strange circular devices on the legs and back. Maybe a shield generator, force field, or emp / electric field.
Last edited by The Seraph of Tomorrow; Aug 3, 2024 @ 7:49pm
dgresevfan Aug 4, 2024 @ 6:20am 
Speaking of which, it does seem really weird that we can get portable throwable shield generators but we can't mount shield generators on the outpost.
Originally posted by dgresevfan:
Speaking of which, it does seem really weird that we can get portable throwable shield generators but we can't mount shield generators on the outpost.

Might be something to suggest to the Devs, but at the end of the day the game is biased toward adding more guns. Adding more defenses is not worth it due to cost, space, and how many penalties are stacked on any defensive objects.
LadyVodka Aug 5, 2024 @ 10:45am 
Not only that but there is a 6 barrel Cruiser Cannon placeholder in game too.
Originally posted by LadyVodka:
Not only that but there is a 6 barrel Cruiser Cannon placeholder in game too.

Personally I think that is only set decoration, as no one has the space to put that on a base when the EC's exist.
LadyVodka Aug 7, 2024 @ 5:06am 
Originally posted by The Seraph of Tomorrow:
Originally posted by LadyVodka:
Not only that but there is a 6 barrel Cruiser Cannon placeholder in game too.

Personally I think that is only set decoration, as no one has the space to put that on a base when the EC's exist.

Yea just like for the Spear of Down.... you baby clown.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Aug 2, 2024 @ 11:43pm
Posts: 10