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Early on you will have to convert loot or materials to energy, if you want to clear the map.
This is just how it is.
You should also have an energy converter in your base.
Blue circular hatch with a lightning bolt symbol on it.
If you interact with it you get a 6x6 inventory where you can put loot you don't need and it will be converted into power after a while.
Batteries, material crates and small generaters should be your main focus when it comes to building.
They increase your power and material cap, as well as your core output (size of the x-boost field and damage bonus for turrets amongst other things)