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So does this mean it's basically doubling the damage of every shot?
Edit:
Heavy (Skill)
Condensed II
Mighty Swing II
March On II
Apex Predator II
Chain
Just tested it, you're right, there's a swing effect when it procs.
The shooting range is lame only because the bots are indestructable - they should react to the weapons damage the same as on the field?
Mine just stand there...
I want a shooting range where
--
There needs to be a better visual representation of the affects of xens and what your stack signature looks like... for example - if you are setting up the order of the xens on your slots - you should be able to see stats shift when you switch position of a xen in the stack?
I've been trying to get it to work with Fae's free shot ability to let me rearm turrets without needing to use ammo boxes.
Have had some really weird moments where I'll fire it off and it doesn't hit anything, even if I'm facing straight into the turret point blank.
the hitboxes for some turrets are JANK as ♥♥♥♥. i find that aiming at the baseplate of the turret, the legs the circle etc like what you'd see if you detached the gun, works best