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Сообщить о проблеме с переводом
14 - Maybe add a trader for XEN ? ( or a way to craft direclty the wanted XEN ), idk about this one because of the XEN reforge ... but yeah for me that's the only game mecanic i don't really appreciate because of how we must grind it :/
17 - Overhaul AI
18 - Cruise missile launcher turret ( massive AoE slow fire rate )
19 - New operator Raven ( Focusing more on drones and ability to call airstrikes)
20 - Electric fence
21 - Medium and large drones
If pillars transmitted power would also be nice. Took some real jank to build unconventional builds that aren't just squares.
23 - Add more expedition variant and reward variety, we have 50 people but actually they do absolutely nothing.
24 - Can you improve the in game "wiki" / codex, to include XEN, ennemies and so on ?
25 - Add a new expedition ( random one ) where we can adjust ourself the difficulty wich will define buff and debuff during the tour, may include all kind of POI.
26 - Add new "module", the "console", in construct / command mod, allow us to select multiple module ( same type, can't mix ammo producer and turret or multiple turret type ) to allow us to perform an action for all selected entities, what i mean is, enable artilery auto fire for all of them in one click, enable / disable all advance ammo producer and so on.
>>>26 - Add new "module", the "console", in construct / command mod, allow us to select multiple module ( same type, can't mix ammo producer and turret or multiple turret type ) to allow us to perform an action for all selected entities,
This exists... M then double click on object - it selects all same... then hit Z,X,C whatever you command as...
So if I want to group all windows - double click a windw, then hit ctrl+1 then I can hit M, 1, Z to toggle all windows open close.
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27 - Ability to upgrade and edit our deployable small outpost ! ( wich modifiy it's material cost and maybe even power depending on what we build in )
28 - New module, just like the drone, the container from endless, and just like endless, can be use only one time during the tour.
30 - Add internal inventory ( for output ) for dismantler, allow us to retreive Gold inside but not put it in back ( also, when finishing the expedition, if any gold is left in, please make it back to all looted item )
31 - Same as editing our deployable outpost, allow us to edit the endless small outpost, we ay have a limited material to create what we want, but can be upgraded with research or even special module ( maybe by upgrading from tech the promethean core ? )
33 - show stats of turrets too understand differences
allow better tolerances and the snapping too.