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I can't recall exactly what I had when grinding up to City 5 but I recall placing down something like 20+ Spikes behind my base to boost my Core up to 2000+ to get through a full recovery day until I could hit that amount passively.
if you run out of space for batteries and generators, put pillars in a line or look up more advanced patterns.
Aim for 500-1000 core and a good amount of twin 30mm and CIWS (3-4 each).
Don't forget to cover your flanks as you will, most loikely, not be able to hold the frontline.
In the meantime, use mules to carry things untill you have full stacks, then use the drone to recover it.
Only send gear and research stuff in the container.
Unless you have a good amount of artillery, try to avoid filling the extraction meter to the Seraph spawn.
The problem is that I can craft way more generic panels than small generators, and the latter allow me to increase the power cap as well...
Well that's definitely one nice outpost you got there: I'm even surprised since I don't see many turrets (I have like 30+ of them in total, but considering that core output matters damage wise, that makes sense)
...
This is actually a very good idea, thanks! I may craft the terminals to craft more of them, in order to get some temporary core output!
My issue with CIWS is the materials needed for them: they seem to be very rare, and I have trouble finding those on snow 3, but I will definitely need to increase core output first.
you can build your walls close together when placing generators. like instead of having 2 walls on each tile, you can squeeze 3. one on the edge of the tile, one in the middle, and then one on the opposite edge (which is the start of the next tile as well).
Doing this, you can effectively double your generators per cubic tile.
I see, thanks! I usually put only two so that I can put on both sides of each panel a battery, but I'll make a new base from scratch to increase core output using this advice as well!
I was around 600 or more when I first encounter City ruin 1, and it still hard enough.
And now I'm at city ruin 5, with 3000 core output for maximal bonus on damage.
I did hear indeed about terrible drop rates for red rarity items, ah well. XD
Yes I know, I'm now focusing on increasing the core output around 800/1000k before attempting it again!
I ran into the giant mineral tower, but not knowing how it works, I got nothing from it because it took basically 0 damage from my single gunshot. (Couldn't explain this to us before hand devs?) At least if I understand it correctly, that only shows up on a single type type in city and the more damage it takes in the tiny window to hit it once you start doing damage, the more/better the results.
But I've only seen it once so I'm shooting in the dark here. (and without even Free Fire going...)
Do you have picture of "giant mineral tower" things ? I don't think I ever saw it before just want to know what it look like
Thanks
1 Tanks generally spawn there use one and shoot it.
2 see that giant building next to it. Climb it. There are two switches up top. One will start the arm swinging. The other, on the end of the arm, will drop that giant explosive. Drop it near the tower and shoot it.
From what I've noticed, what started to destroy my outpost were those damn tank AI mecha which shoot rockets at the base, they basically spawned from 2 to 4 at each side, my turrets couldn't reach them, and I had to rush at each side killing them on my own.
Once the bosses started spawning though it was the end.
Right now I'm stuck upgrading my outpost, but funnily enough what's stopping me now is the lack of basic materials.... I had almost 1000 of them but they are used up after upgrading half of it.
I will do as you say though and put 4 CWIS on each side to be sure, thanks!
CIWS should make you safe as long as ammo production follow.
as for killing the tank without moving, a trick is that you can build Titan spike right behind if your xboost field is big enough them from command mode (work best if you have the upgrade to give them damage scaling on your core power). they deal damage through shield and i've yet to see tank turn around to kill them, so you don't have to run around yourself.
also make sure you defend the outpost on the left, if you don't, tank will spawn on top of the left ramp which is annoying to target for your tower, right outpost and even front outpost are less important as long as your own base can handle the waves.
if boss is a problem you can use the already deployed pre war artillery, disable all target but gigantic, set max range, put them in direct fire mode + auto fire and they will help you for the boss (IMO using them to target big or lower target is a waste, as
they don't have much ammo and you will never bother to go up there to reload them)
Though the most important thing for you at this point, core power, core power, core power, spam the hell out of generator everywhere