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2. You could shoot it down, or your Outpost could do so in case it is in range and the firepower is sufficient.
1: the fenced in one with a hole in the roof
2: the mechanic garadge roof
3: the top of the school.
you literally just run up and grab them, careful though you gota be quick the drone will fly off, also the powercore disapears outa your hand alot (physically) but its still there just a visual bug that happens
Minimap will have a LARGE red dot for Drones.
For one building type there are stairs on one side and the drone doesnt usually start moving until you are on or very near the stairs.
Sprint into the building, grab a battery, throw it with right mouse (default), if you hit Q it will explode cause its too big for your inventory (yet turret barrels arnt, how weird).
After grabbing and while throwing the first battery, strafe to the other side and grab the second battery.
If you have boots with +90 or higher movement speed boosts on or Risk Event bonus to movement speed, you can also try for the Small Care Package on the front of the Drone as well. Batteries are more important than the care package, always and forever.
The other building type does not have stairs leading up to the Drone, so Burst Boots, Rocket Gloves, Claw Gloves or some form of vertical travel is required to ascend fast enough to even try getting a battery. Iv yet to get even 1 battery off this building types Drone as they seem to launch WAY faster than the other one. Thankfully its less frequent than the easier one.
And regulry in Tour mission 3 Snow maps