Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Not even telling that you can Alt-F4 if things getting hot and just restart extraction day, untill you get used or manage to survive *somehow*.
Minibosses also attacking closest structure, so if you put something between them and your base they will attack it first. If you have hard time with them still - there is an operational tank near the house with 3 cannon shots also.
I wish you manage it to the City Ruins to see the next topic tho XD
Ensure your base has enough ammo generators etc to maintain. If you are (likely) still on manual autoloaders, ensure you can click on them easily and the target ammo generators from command mode to grab ammo boxes. The non-solid floor tiles help here (sorry I can't log in atm due to the latest patch ♥♥♥♥♥♥♥ my game completely, so I cant remember what the tile name is, but its the mesh style one). Winter 1 is easy mode in comparison to what you will be facing late game.
Use deployables (especially the barriers) to ensure the waves focus on those first. Replace as needed and if soloing, press space to go into bullet mode if needed.
Your main mistake is that you are thinking you need to FPS everything; by Winter 1 you should be commanding, not FPSing.
Other than that it is about building a good base - plenty of other threads cover this with both examples of mine and much bigger endgame bases (and indeed, fun and cool looking ones too).
Best of luck!
Core power increases the damage your turrets deal amongst other things.
More damage means less ammo consumption.
Next, you only get enemy spawns from the flanks if your frontline falls.
If you keep the first promethean core standing you won't get attacked from anywhere else but the front.
Craft some ammo before the extraction day.
Get an engineering helmet for more ammo per box and no wasteage from rearming to early.
Snow 1 can be held by 3 MG turrets and 3-4 30mm.
Remember to set the targeting on your turrets correctly.
Set the range to max on everything.
30mm should not target small and highest priority on large.
If it is still to much to handle, consider taking only the blueprints and get yourself some upgrades crafted.
Even if you are missing the materials to build 30mm twin barrels, upgrading a small artillery formation to 30mm twin barrel only costs 40 energy.
The apostle will spawn pretty much infront of the second promethean tower.
pre aim the broken tanks in that direction so you can just hop in when they spawn and fire at them.
You could also set up one of the free artillery pieces to direct fire at large and limit its range so it won't reach all the way to the shore to help with the apostle.
I've never experienced it, I haven't heard it mentioned in my friend group, and I've only ever seen it mentioned once or twice. I don't think it's a big enough issue to warrant worrying about it, especially the initial 5. I'd be interested in knowing how many Titan Spikes people have on their base to experience this as I've seen streamers do 30+ and have done 30+ myself with no issues.
Finally something usefull. Tnx.
38 xD
It is likely the main issue is the tanks that outrange your turrets.
Either kill them yourself, or get turrets with longer range. 30mm turrets can reach tanks most of the time, unless they hide behind terrain. In snow recovery map they can hide behind the hill.
Some people use mortars for that, but I find them pretty much useless because of low damage and slow rate of fire.
Once you get at least one CIWS you can shoot down missiles and issues with tanks will be gone.
while able to clear the mission the frontlines dont work at all , basically says something is blocking it no mater where me or my friend stand , both of us have tried it solo and had the same thing happen makes the mission so much harder