Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
However, I have had a lot of success lately with a combination of scattershot barrel and the orange shotgun xen, which allows for a whooping 24 projectiles per shot, basically oneshotting anything that comes close to you.
Another fun combination is scattershot and the black hole xen, simply because the only thing better than one black hole... is THREE BLACK HOLES!
The doubleshot pairs well with rapid fire I found, since it basically doubles your fire rate. However, for the same reason it pairs well with heavy or other sniper xens, since it alleviates their weakness of low fire rate somewhat.
Both those multishot barrels pair INCREDIBLY well with rockets. Seriously, try it. It's fun. Rockets also make for great jetpacks, especially if paired with Fae's infinite ammo skill for unlimited fuel ;)
For Core gun types I honestly never really cared about them. In my opinion the accompanying stat boost is much more important for usability.
It could be useful if you overgear content and one of the two shots is enough to make the kill, then the second one can land on anything that is behind. Sadly, I find that unrealistic.
The weird part is... the turbine barrel's charge affect never seems to trigger with elemental scatter shot. It just stays charged and the shot is presumably not boosted.
Anyway with the turbine barrel on an orange explosive core gun I can do around 60 to 70 thousand damage with the chain reaction nuke and 30 thousand damage with the cluster missiles. That's pretty nice and the elemental scatter works fine against scorpions. It's just annoying that this gun only has 3 slots so I'll need to carry a heavy Xen with me for sniping purposes when the need arises. The elemental scatter for some reason does terrible damage against medium enemies and larger.
If I recall correctly, the weapon will pulse for a few seconds before settling on a constant glow. Then if you shoot (the shot is extra powerful) the glow goes away and it goes through the pulsing cycle again.
Certain Xens don't trigger the powerful shot so the weapon gets stuck constantly glowing until you fire off a Xen that does.