Outpost: Infinity Siege

Outpost: Infinity Siege

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Is it worth getting the VANGUARD EDITION?
The reason i ask since you cant upgrade the game to vanguard.
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Showing 1-15 of 18 comments
Butcher Jun 6, 2024 @ 9:27am 
Gold skin is ugly, 2 turret types are also skins. Wings of freedom is one of the few cosmetic outpost components, but so far I don't have space to use it on other than core building and core building must be covered which makes placement impossible.
MrChupa Jun 6, 2024 @ 10:03am 
you will get structures that are capable of holding the wings of freedom while progressing.
I like the look of the CIWS 30mm turrets. The standard ones are just ugly xD
But its all cosmetic, so no advance ingame for spending the extra money.
Everybody has to chose for himself
WSkD Jun 6, 2024 @ 10:26am 
Regarding the money-difference and gold skin, it is not really worth it, but:
- I like the Type 30 CIWS a bit more (it is smaller than the other)
- also the Chaingun is way more ammo friendly than the 30mm or Twin-30mm and thus I like it a lot more and would not want to miss it
Plus coming from Helldivers/2 I just love the wings of freedom (plus they look nice) :admech::federation::admech:
RuschGaming.TV Jun 6, 2024 @ 11:47am 
Thank you all for the feedback!
Unleashed3k Jun 6, 2024 @ 12:03pm 
I have Vanguard and didn't regret it.

Difference is not much and most things are cosmetic or only have slightly different values.

The Viper Chaingun is not "more ammo friendly". It has twice the firing rate compared to the twinbarrel 30mm to compensate for the missing barrel.

The difference is "Twin 30mm" shoots HE rounds (good for small enemies and groups)
Viper Chaingun shoots AP (which is better for bigger enemies and tanks)

If you configure the twin 30 and viper this way, the setup with twin30+viper can safe ammo.

But the Viper itself, if configured like the twin30 (i.e. shooting at small enemies) will eat more ammo than the twin30.
Last edited by Unleashed3k; Jun 6, 2024 @ 12:04pm
Valkynaz Jun 6, 2024 @ 6:34pm 
Honestly, I like it since you can support the developers a little bit better, but honestly not a massive amount of difference for the turrets:

CWIS has a taller profile (Though it's actual collision box is smaller, you can still fit it in 1 story areas, just clips through the ceiling and looks a little wonky).
Type 30 CWIS is identical to the normal CWIS, just a shorter profile (I think that might effect Auto-loader LoS, but at the end of the day it's of no use)

The 30mm vs the Viper boils down to the Viper being more ammo efficient against light enemies and low health medium enemies, where the twin 30mm is better for burst damage against large enemies... that's if the 30mm didn't have splash on it's shots meaning you can potential mob clear better then the Viper can... oh and the twin 30mm has a max range of 10,000, where the Viper shares the same max range of the CWIS at 8,000, meaning they aren't the best options for dealing with heavy enemies, at best make a couple and place them on the back of your turret for cheap and simple mob clearing during your spawning and extracting on Exploration Days.

Also the Viper has an issue where it's model will block Auto-Loader LoS where the twin-30mm doesn't, it's a shame since the Viper looks so much cooler then the twin 30mm, but I honestly can't recommend making even one Viper over the Twin 30mm, if you can only make a small number of them, late game probably doesn't matter.

The Golden Pain Scheme? I honestly really like it, just wish the armour plates weren't also gold and were their normal dark grey, since it looks *too* gold.

The Wings of Freedom are nice, but they're best placed on the tower itself, and for anti-Crius measures you want to spam luring devices on your Core Tower to up it's health from 2k to 12k.

TL;DR the options are nice to have, I'd honestly get it if you can afford it just for the Type 30, to remove some of the jankyness visually that the CWIS can cause, but you're not paying more for any really useful options, and it's more to support the developers, since generally for base defence you'll be going from MGs and single 30mms, to twin 30mms and CWIS sooo, though I really wish they would buff the Viper in some way.
Dahak Jun 6, 2024 @ 8:09pm 
I personally like having the different turret types. I use the normal CIWS for anti-missile only and the Type 30 for general anti anything. Its much easier to visually ID what does what and they are distinct entities so you can have a surplus of standards you know you have available for hellfires so you don't accidentally eat up critical already placed guns.

I like the differences between the Viper and the twin 30 because it makes them easier to set up for specific tasks. I set Vipers to higher priority on mediums and twins to higher priority on large since they have the range to hit tanks. That way the vipers with their faster fire rate aren't overkilling the mediums as much while the twins deal with the tanks and then switch to mop up the mediums and I know which does which visibly. Helps me manage placements and knowing which I need to get back up faster if I am running low on ammo. Admittedly the latter is less important once you have a decent spread of autoloaders.
Vigilante Jun 7, 2024 @ 1:30am 
The cwis from this dlc now has 8,000 range while a normal has 10,000 according to the recent patch notes
Valkynaz Jun 7, 2024 @ 1:31am 
Originally posted by Vigilante:
The cwis from this dlc now has 8,000 range while a normal has 10,000 according to the recent patch notes
Both CWIS has 8,000
Vigilante Jun 7, 2024 @ 3:54am 
Originally posted by Valkynaz:
Originally posted by Vigilante:
The cwis from this dlc now has 8,000 range while a normal has 10,000 according to the recent patch notes
Both CWIS has 8,000
Dam it right I misread
Valkynaz Jun 7, 2024 @ 3:55am 
Originally posted by Vigilante:
Originally posted by Valkynaz:
Both CWIS has 8,000
Dam it right I misread
xD
Unleashed3k Jun 7, 2024 @ 3:58am 
Serious, what are you talking about Viper/twin 30mm? It's the complete opposite of what you write :steamlaughcry:

Twin30 is MUCH MORE efficient against mobs of scorpions :steamfacepalm:

#HE + AoE?!?!

Originally posted by Valkynaz:
Honestly, I like it since you can support the developers a little bit better, but honestly not a massive amount of difference for the turrets:

CWIS has a taller profile (Though it's actual collision box is smaller, you can still fit it in 1 story areas, just clips through the ceiling and looks a little wonky).
Type 30 CWIS is identical to the normal CWIS, just a shorter profile (I think that might effect Auto-loader LoS, but at the end of the day it's of no use)

The 30mm vs the Viper boils down to the Viper being more ammo efficient against light enemies and low health medium enemies, where the twin 30mm is better for burst damage against large enemies... that's if the 30mm didn't have splash on it's shots meaning you can potential mob clear better then the Viper can... oh and the twin 30mm has a max range of 10,000, where the Viper shares the same max range of the CWIS at 8,000, meaning they aren't the best options for dealing with heavy enemies, at best make a couple and place them on the back of your turret for cheap and simple mob clearing during your spawning and extracting on Exploration Days.

Also the Viper has an issue where it's model will block Auto-Loader LoS where the twin-30mm doesn't, it's a shame since the Viper looks so much cooler then the twin 30mm, but I honestly can't recommend making even one Viper over the Twin 30mm, if you can only make a small number of them, late game probably doesn't matter.

The Golden Pain Scheme? I honestly really like it, just wish the armour plates weren't also gold and were their normal dark grey, since it looks *too* gold.

The Wings of Freedom are nice, but they're best placed on the tower itself, and for anti-Crius measures you want to spam luring devices on your Core Tower to up it's health from 2k to 12k.

TL;DR the options are nice to have, I'd honestly get it if you can afford it just for the Type 30, to remove some of the jankyness visually that the CWIS can cause, but you're not paying more for any really useful options, and it's more to support the developers, since generally for base defence you'll be going from MGs and single 30mms, to twin 30mms and CWIS sooo, though I really wish they would buff the Viper in some way.
Last edited by Unleashed3k; Jun 7, 2024 @ 3:59am
Valkynaz Jun 7, 2024 @ 4:00am 
Try reading the part where I added "That's if the twin 30mm didn't have splash", it was a long way of saying that the Viper is basically trash
Unleashed3k Jun 7, 2024 @ 4:03am 
Originally posted by Valkynaz:
Try reading the part where I added "That's if the twin 30mm didn't have splash", it was a long way of saying that the Viper is basically trash
Against Med and Large enemies, Viper is the better choice, but hey, some ppl have different opinions, no one is forced to believe in facts.

Also, it's just something that you care for in mid-game.

My 2,5M outpost has neither Twin30 or Vipers anymore.
WSkD Jun 7, 2024 @ 4:04am 
Originally posted by Unleashed3k:
The Viper Chaingun is not "more ammo friendly". It has twice the firing rate compared to the twinbarrel 30mm to compensate for the missing barrel.

The difference is "Twin 30mm" shoots HE rounds (good for small enemies and groups)
Viper Chaingun shoots AP (which is better for bigger enemies and tanks)
Single 30mm 1250 DAM, 1 Shot/ 3s, 40 Ammo/ Shot
Twin-30mm 1800 DAM, 2 Shot / 3s, 80 Ammo/ (2)Shot
Viper 30mm 1800 DAM, 1 Shot/ 1,5s, 20 Ammo/ Shot

Viper IS way more ammo friendly - for the same damage it uses just 50% Ammo; regarding the normal 30mm even less.
PLUS Twin-30mm has a high tendency for "Overkill damage", meaning it wastes even more ammo - because it needs a full "volley" to finish an enemy off, where the Viper just needs one shot (and shoots already at a new target where the Twin-30mm is still reloading).

Small targets get shot by CIWS or Minigun (or die in the smart mortar blasts), so 30mm is not used for it anyway, so regarding Medium and up, the Viper is better overall - the Twin-30mm has only better range (same as smart mortar). Also the Armour Piercing is better against Medium (especially the ones with shields) and Tanks, meaning it is even better still and a great choice if one takes the "+50% Armour" risk card(s).

Because the Vanguard Edition has both turrets one has the best of both worlds: 2-4 Twin 30mm for range and ALPHA-Damage against tanks and the rest Vipers for being overall the better turret.
Last edited by WSkD; Jun 7, 2024 @ 4:11am
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Date Posted: Jun 6, 2024 @ 9:10am
Posts: 18