Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Agreed that this would be good O.o
This would be great.
They need to add this, or the co-op will probably become empty eventually.
Maybe even not all the loot gets duplicated for everyone.
And matchmaking
If the guest doesnt put anything in recovery module then he gets the keep the stuff he has in his backpack..
Its not great still, but still better than nothing if guest wants to keep something.
Ofc its better if you playing with a known friend and communicate so you "decide" what he can keep...
tested this last night thats not entirely true found my buddy a new gun and modules and had him keep stuff when the tour ended it was all gone he had his base load out when he started
Ever since release, all loot except gear and XEN is shared.