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I tried using Cheat Engine but couldn't narrow down which lines were specific to their downed meter. To be fair, every time I've attempted to use Cheat Engine for anything in any game I have almost always failed, despite going through the entire tutorial regarding how it works. I blame my lack of coding education.
Eh, maybe I should go through the tutorial again. It's been a while and I'm sure I've forgotten some things.
The way this game is coded and the way unity engine works, properly narrowing down the pointers would take a bit of time even for people really experienced with cheat engine. It isn't as simple as other engines where you can just fine a preset memory value, unity engine constantly recycles and changes memory values all the damn time so you have to put in more work into finding how the game is choosing what memory values to assign. If you're willing to take the time to learn how to do that then more power to you. I tried once but after a couple hours I came to the conclusion it really wasn't worth it myself.
This explains a lot. My prelimary test just to see if I could track one of the girls' regular health failed. I thought I was just doing it wrong despite the simple nature of it on the surface, but if I understand your codespeak correctly then now I know it wasn't me but Unity being ornery. Sounds like they intentionally designed the engine to be difficult for this sort of thing. And given my coding knowledge is so weak from the start, it would be extra harder for me, so yeah, probably not worth it.
A pity. I wish more game developers would consider a feature like this in the first place. It's one of my favorite ways to play games of this sort but it seems like I'm in the minority since it's almost never a feature.