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If you want to play without Blight (the clouds, anyway), you can go off the map and play at a more leisurely pace there. You still have to deal with contaminated food and Blight storms, but you don’t have to worry about spores encroaching on all your favorite places. And in case you missed it, Easier mode slows down the growth of Blight and the depletion of hunger/thirst as well as reduces the number of predators, so all good choices for a more relaxed experience.
I've already got my money's worth several times over, so the developer owes me nothing at all, but it would still be a shame for players to lose their enthusiasm for this awesome game while they wait possibly many months for it to become fun again. Even on easy mode the blight spreads a lot after 40+ days and the game becomes very laggy when you're near to these huge blight clouds.
Would just be nice to have something to keep the game playable indefinitely while we wait.
Yes I agree. Otherwise we have to start always a new game.
But I really didn't expect to get stuck in the middle of the game. The developer is doing a great job, but he rushed the release of the game in my opinion.
(And it also mentions that "it will take at least a year for it to be fully ready".)
Definition from wikipedia,
"Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players."
I really like the game. If I didn't like it, I would ask for a refund and would have no reason for any discussion here on the forum at all. Again, the developer is doing great job so far. I have played over 100 hours since release on EA. I think that proves everything. I'm just a little impatient.
I don't think it's unreasonable to ask that the blight be "paused" until the story line's completed so that people can enjoy the game while it's in development.
Exactly. It's a great foundation and EA entry, good enough that we all just want to keep... Surviving. Which says a lot. I would think, from a product perspective, you'd want people to keep playing while they wait for new updates. This blight thing stops us cold in our tracks. But, I may try the off-map thing. However, I'm guessing you'll no longer have a map in these areas?
https://steamcommunity.com/sharedfiles/filedetails/?id=3351429471