Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Do you consider mod support?
Personaly I would not mind if it would not be completely stable implementation. Purely if the coope was about the second guy being just a little helper without much influence over anything else would be appreciated. We would really like to get into this game coop with my girl, we love open world survival crafting and such that does not enforce permanent agression and shooting. Feel free to expand crafting and make everything as complex as you will see fit, love it - Maybe even add extra dificulty that would make crafting even more complex by adding several additional mid-steps. Would be great. Good luck.
I think cloud saves are tough for this kind of game because of the sheer size of the saves. There needs to be a lot of data stored as the world is generated and saved, and I think it generally gets way too big for cloud saves. I haven't looked into it yet though so I might be wrong.
Mod support will come during the early access period, yes.
PS. it needs to be push with co-op there is so much to discover with friends! i can't count how many hours we will spend atleast 1 thousand hours ahah
Nvm, just saw you mentioned on Steam deck support thread