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Something you should be able to shove if you got a slot or two left but your current engines can't puzzle around to fit.
As it stands, just way too strong.
The other problem is that due to the way damage can disable equipment, the larger engines have a pretty big drawback.
I doubt that the devs are going to overhaul the game to that extent, but yeah, some tweaks there would improve the game's progression.
At the end of the day, there's going to be a most optimal set-up in the game. having that be a single slot engine isn't any different from a big one. I do know that bigger engines have the risk of losing a lot more speed from one hit, but the game is generally easy enough that you don't need to worry about that, and I put my money where my mouth is.
I use the engine set-up featuring the larger jet engine, with small jet engines supporting it.
when it comes to upgrade points, I think that's fine. There's still plenty of items to research, and systems like these don't have a definitive quantity that is superior. If you were to cut out half of the engine tree, the research part of the game is still healthy.
I would argue you can fix this by making engines lose X% per damaged slot instead of instantly disabled with one damage. even with the drawback though I still got the engine stack once available