DREDGE
Adventure Square Apr 10, 2023 @ 11:19pm
Hull damage seems a bit too touchy.
Going basically 0 knots per hour near a beach and boom, hull damage, quest item lost.

This feels stupid. On the screen, the boat didn't come near to contact with the beach, and well.. beaches just .. don't damage boats.

Hull damage probably should be tuned down a bit Some players will push it until they take damage anyway, but when just trying to get a look at something in an awkward location and deliberately being very careful to the point where no damage should occur well.. no damage should occur. There's plenty of opportunity to take damage from the heisenrocks, waterspouts and other things.
Originally posted by Zoot:
.. man .. lol .. OP shares a comment and everyone craps all over him .. awesome .. guess y'all are determined to re-invent the term "Poop-Deck" ..

I agree that the hull is just a bit to fragile ..

I have owned boats of a couple of different sizes up to a 45' live-aboard Ketch .. it fared FAR better than this balsa-wood-constructed boat in the game .. there should be a path to upgrade that knows the difference between a between a rub, a strike, and monster/attack for damage .. would make a great update/patch .. and make the game much more enjoyable for many, many players .. even "accessible" for players with motor-skill or visual issues ..
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Showing 1-9 of 9 comments
Cocofang Apr 11, 2023 @ 5:26am 
The hitboxes are pretty tight. There is a speedrun of Dredge where the runner goes past islands, almost touching them and taking no damage.

The game doesn't respect momentum when it comes to damage but really you simply shouldn't hit anything at all in the first place.
MikeC Apr 11, 2023 @ 5:28am 
Originally posted by Count Cocofang:
The hitboxes are pretty tight. There is a speedrun of Dredge where the runner goes past islands, almost touching them and taking no damage.

The game doesn't respect momentum when it comes to damage but really you simply shouldn't hit anything at all in the first place.
Tell that to the camera.
Adventure Square Apr 11, 2023 @ 5:58am 
Originally posted by Count Cocofang:
The game doesn't respect momentum when it comes to damage but really you simply shouldn't hit anything at all in the first place.
Well, I didn't hit anything, so we can bury this.
MikeC Apr 11, 2023 @ 6:22am 
Originally posted by Adventure Square:
Originally posted by Count Cocofang:
The game doesn't respect momentum when it comes to damage but really you simply shouldn't hit anything at all in the first place.
Well, I didn't hit anything, so we can bury this.
Running aground isn't exactly healthy for ships' hulls, but yeah, maybe a "mired" state instead of just raw damage would have been better. With the Stellar Basin's sand bars and the roots in the Mangrove area, that might have been an interesting mechanic, closest we get is in the last area.
Mynx-In-Match Apr 13, 2023 @ 6:13pm 
Beaches do damage heavier boats and ships. You're not in a rowboat here. You're in a fishing trawler. Running aground can easily damage a ship of that size. Why do you think we use docks out in deeper water and don't just pull ashore? Use those little grey cells.
The author of this thread has indicated that this post answers the original topic.
Zoot Jun 9, 2023 @ 1:24am 
.. man .. lol .. OP shares a comment and everyone craps all over him .. awesome .. guess y'all are determined to re-invent the term "Poop-Deck" ..

I agree that the hull is just a bit to fragile ..

I have owned boats of a couple of different sizes up to a 45' live-aboard Ketch .. it fared FAR better than this balsa-wood-constructed boat in the game .. there should be a path to upgrade that knows the difference between a between a rub, a strike, and monster/attack for damage .. would make a great update/patch .. and make the game much more enjoyable for many, many players .. even "accessible" for players with motor-skill or visual issues ..
Last edited by Zoot; Jun 9, 2023 @ 1:32am
Zoot Jun 9, 2023 @ 1:31am 
Originally posted by Mynx-In-Match:
Beaches do damage heavier boats and ships. You're not in a rowboat here. You're in a fishing trawler. Running aground can easily damage a ship of that size. Why do you think we use docks out in deeper water and don't just pull ashore? Use those little grey cells.

You do know that many boats are build to ground deliberately in channels and tidal areas .. right?? .. fishing boats are among them .. they are NOT (as a rule) fragile little ships, they are widely built more like tugs and are deliberately built tough enough to survive .. as the OP pointed out, there are plenty of opportunities to get damage from many sources ..
daggaz Jun 9, 2023 @ 8:03am 
OP is right. Also the camera needs to NOT be zoomed all the way in everytime you leave a harbor. The collectors dock is especially awful.
Bab Peeg Jun 14, 2023 @ 6:17am 
Nah it's not a problem.
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Date Posted: Apr 10, 2023 @ 11:19pm
Posts: 9