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I've also added this info to the wiki, here: https://dredge.fandom.com/wiki/Rod#Aberrant_Bonuses
Catching chances of Aurora Jellyfish & Firefly Squid by Basic Trawl Net
Catching chances of Squat Lobster & Spider Crab in Basic Crab Pot
Also, a real big deal would be to know the mechanics behind Haste. I did some testing and my result was that spamclicking Haste is about 5-15% faster than just holding. Maximizing this effect would matter a lot for improving the time further.
No pressure though, but I would be very thankful and the contribution to the speedrun would possibly be gigantic.
Best Wishes!
https://docs.google.com/spreadsheets/d/1yzeAPXCdOZfQ_aJzeOIhpUP8uLOmvb6n0NSOXwSn3NM/edit?usp=sharing
It includes a bunch of other stats, most of the data here is already known but I figured I might as well put everything in one sheet
If you want to modify it with your own notes, you can use File > Make a Copy to save it to your own account.
This is 0.005 in the files as "SpawnChanceIncreasePerNonAberrationCaught", so 0.5% increase per catch.
Also, on the topic of freshness- the bands are:
0-1 Rotting
1-2 Stale
2-3 Fresh
So fish from atrophy are able to spawn just barely still stale at 1.5, and will become mush when their freshness reaches 0.