RIPOUT
Speculi Nov 23, 2023 @ 2:20pm
Option to disable chromatic aberration effect
Would it be possible to add an option to disable the chromatic aberration effect to the settings?
I would prefer to turn it off
< >
Showing 1-11 of 11 comments
frosty* Nov 23, 2023 @ 2:37pm 
not sure if u can force it with the ini,but u can atleast turn off or lower bloom which should help,the default is 5 i think,most devs use chroma abr for its effect its cheap and doesn't tax the resources while gaming,its an effect for lens flares edges ect,im sure u know^^
GravePC Nov 24, 2023 @ 2:30pm 
post processing, epic -> low
frosty* Nov 24, 2023 @ 6:39pm 
@GravePC low its still on^^ the op means off he does not like the effect .altering that and bloom should help him ofc
Pet Project Games  [developer] Nov 25, 2023 @ 10:44am 
We will look into adding that in a future update
Speculi Dec 25, 2023 @ 3:22am 
@GravePC: I don't want to lower the quality or other effects, I just don't like the effect I n any game and would prefer to switch it off.

I also don't mind bloom. So lowering those settings is also not what I want.

@Pet Project Games: Thank you, that would be appreciated! I know adding any setting also takes dev time and needs to be balanced against adding other features.
radio_babylon Dec 25, 2023 @ 6:58am 
i second this. i dont like chromatic aberration in general, and especially dont care for it in this game, looks awful. id like to be able to turn the effects back up and just turn off the aberration.

thankfully motion blur is its own setting, ive refunded games over not being able to turn that garbage off. ugh. hate it.
Matheo Dec 25, 2023 @ 9:04am 
Locate the file "engine.ini" in the config folder of the game, something like :
\Users\yourusername\AppData\Local\ripout\Saved\Config

At the end of it, put :
[SystemSettings]
r.SceneColorFringe.Max=0
r.SceneColorFringeQuality=0

And save the changes, of course.

It'll remove chromatic aberration without affecting other graphic settings.
You can do this for any Unreal Engine 4 (and I guess 5) games.

You can also add :
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.MotionBlurQuality=0
r.DepthOfFieldQuality=0

to remove other ugly things like Film grain, motion blur and depth of field, if you want.

r.Tonemapper.Sharpen=2

to sharp a bit to reduce the blur from the anti-aliasing (you can put 1 to 10 on the setting, but imo beyond 2 it's too strong)

Voilà, hope it helps.
Last edited by Matheo; Dec 25, 2023 @ 9:05am
RomKin Dec 25, 2023 @ 10:51am 
Originally posted by Matheo:
And save the changes, of course

Thanks, I added it here:
c:\Users\Your User\AppData\Local\SpaceMyths\Saved\Config\WindowsNoEditor\Engine.ini

[SystemSettings] r.SceneColorFringe.Max=0 r.SceneColorFringeQuality=0 r.Tonemapper.GrainQuantization=0 r.Tonemapper.Quality=0 r.MotionBlurQuality=0 r.DepthOfFieldQuality=0 r.Tonemapper.Sharpen=2

It seems to have changed a bit, but not everything worked
Matheo Dec 25, 2023 @ 12:40pm 
Probably because devs didn't put most of these effects in the first place. Glad I helped. :)
GravePC Jan 4, 2024 @ 10:10am 
Low does turn off the effect, you don't see the color distortion around the edges of the screen any more.

But yes, separate settings would be the better way to do this without lowering the quality of other effects.

I don't understand why developers add blurry effects to their games to make the game look worse.
Last edited by GravePC; Jan 4, 2024 @ 10:11am
jr.miqell Jan 11, 2024 @ 4:38pm 
chroma + motion blur + ..... Ambient Oc simply there must be toggle for them , as well for xyz :_D
Since some {me incl} don't have
<> HDR screens
> 4k SCREEN in 25" [max size acceptable] at 100hz min , /and can't quite get their hands on 1440p either
.......but own something like 25" 1080p/ 144mhz /gsync.... we use all those Scalings,DSR,DLAA.... above mentioned effects are known to be hated for degrading painstakingly tuned Rig into potato - or stroboscope /stutter
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Nov 23, 2023 @ 2:20pm
Posts: 11