Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
-Assault is a very aggresive class. The lmgs are in the class because assault troops were the kind of guys in need of those the most! It wouldn't have carabines, grenades and pistols has primaries if it wasn't mean to be a cqb combattant. But maybe a class synergizing with itself is a concept you have trouble grasping?
-Hmm yes, the marksman is good with rifle and pistol, almost like he's a sharpshooter... weird.
Meanwhile engineer (gaming) has the same loadout, and basically does the job just as good, if not better, because it has acess to carabines.
-The mountaineer class is based on the bersaglieri/alpini and the alpenjägers, which are... light infantry specialzed in reconnaisance and forward guard fighting. So it is normal it is quite fast and nimble, it is not supposed to sit around at the back and pick people off, it is a forward fighter.
You seem to lack basic understanding of the history of the conflict, which makes you wonder why X is X and make you have really weird ideas for people who have a basic understanding of the history of ww1 which is important because the ww1 game series is an historical aracade shooter game series.
- Rifleman. The ammunition resupply system needs a total overhaul. I’ve never played a game where it’s next to impossible, or totally impossible, to resupply an item that’s core to your class mechanic. I’m redeploying my Officer for flares and Assault(when I use the Machine gun)for ammo at least 10+ times a match because rarely is anyone ever building ammo crates or handing out ammo. And YES, I do run Rifleman, I DO build ammo crates and I resupply players as well as resupply static weapons(mortars and HMG)
I thought you're only supposed to get extra 3rd nade when you spawn by a grenade box, i think thats what the perk says. but you always get that extra grenade anyway.
Also peeved that the officer has a horrible challenge to unlock a rifle (Germans get it right away!)
The mountaineer's carbine is also a beast. would be curious to see it on other classes as well.