Isonzo
wingman Sep 19, 2022 @ 3:55am
throw a grenade and die: the simulator
i mean is anyone really surprised when every soldier can get 2-3 grenades in this game? add on resupply and theyre 5... and to add a little more salt to the wound arty is also ridiculously OP... as soon as you spawn expect a 90% chance to die in the next 10 seconds... from arty or a grenade
every game turned into a pissing match of who can throw the most grenades into the objective.
devs please fix this the game is unplayable
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Showing 46-60 of 87 comments
Cerberus Sep 23, 2022 @ 4:14am 
Originally posted by The cursed Jäger:
Now that was one ride to read through. Quick reminder: Be civil and constructive or else this thread will be locked, thank you.

Regarding nade spam: Devs are looking into that. They have stats for this. Remain cool and wait. This is a sensetive topic so rushing a "tweak" is not a good idea.

At least you don‘t rush it like the screenshake change because of some people whining, lesson learned! Thx for the good work devs, keep it up!
wingman Sep 25, 2022 @ 4:51am 
Originally posted by Cerberus:
Originally posted by The cursed Jäger:
Now that was one ride to read through. Quick reminder: Be civil and constructive or else this thread will be locked, thank you.

Regarding nade spam: Devs are looking into that. They have stats for this. Remain cool and wait. This is a sensetive topic so rushing a "tweak" is not a good idea.

At least you don‘t rush it like the screenshake change because of some people whining, lesson learned! Thx for the good work devs, keep it up!
yeah how dare he say the game needs some fixing and tweaking? we need to keep playing with whatever buggy mess we have and be THANKFUL for it right? no room for change cuz the people who dont play objective like it that way
wingman Sep 25, 2022 @ 4:52am 
oh and lets call anyone who plays the objective a camper lol
jackx Sep 25, 2022 @ 5:19am 
"Playing the objective" rarely requires sitting tight on or right next to it. So if it's not "camping", then it's definitely "playing the objective rather suboptimally" in most cases.

The only objective where some sort of stationary, on-site defense is all but mandatory is when a bomb has been planted, and then it's typically the attackers (!) who are doing so.

In most of the other situations, the defenders can, and IMHO should try, to engage the attackers in front of the actual objectives as much as possible, trying to cause as many casualties as possible. That is their main objective, after all.
They can't win by holding ground for any specific amount of time, they can't win on casualty ratio, only on total casualties, and they have unlimited tickets to do so.

Similarly, as attacker, if you have some players push past the objective, this can often significantly disrupt and slow defender reinforcements, making the capture that much easier.
wingman Sep 25, 2022 @ 5:26am 
Originally posted by jackx:
"Playing the objective" rarely requires sitting tight on or right next to it. So if it's not "camping", then it's definitely "playing the objective rather suboptimally" in most cases.

The only objective where some sort of stationary, on-site defense is all but mandatory is when a bomb has been planted, and then it's typically the attackers (!) who are doing so.

In most of the other situations, the defenders can, and IMHO should try, to engage the attackers in front of the actual objectives as much as possible, trying to cause as many casualties as possible. That is their main objective, after all.
They can't win by holding ground for any specific amount of time, they can't win on casualty ratio, only on total casualties, and they have unlimited tickets to do so.

Similarly, as attacker, if you have some players push past the objective, this can often significantly disrupt and slow defender reinforcements, making the capture that much easier.
all objectives require sitting on them lol, weather its for the attackers or defenders trying to take it back, nadespam just shifts the game from being whose more skilled in taking out players with a rifle into who gets more lucky with his nade and who throws the most nades into the objective
have we been playing the same game or are you oblivious to how the game works because all you do all day is sit back and watch the bloodbath occur?
Junior Sep 25, 2022 @ 5:36am 
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...
wingman Sep 25, 2022 @ 6:21am 
Originally posted by Junior:
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...
1. this isnt my main account
2. why does playtime matter in this discussion? being elitist and gatekeeping isnt really a good trait bud
Junior Sep 25, 2022 @ 6:35am 
Originally posted by wingman:
Originally posted by Junior:
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...
1. this isnt my main account
2. why does playtime matter in this discussion? being elitist and gatekeeping isnt really a good trait bud

1. Then why post from your "not main acc."?
2. Ehhh from map knowledge to unlocks and the different classe's call it pros and cons if you like and again the game is still pretty new so are the players from round to round full server or lobby you will see newbie stufff and noob stuff...

"being elitist and gatekeeping isnt really a good trait bud" nothing in my post gives off the "elitist and gatekeeping" so making assumption about something you don't know makes you look like clown...


*edit
Lol and then you make your "not main acc." private ufff
Last edited by Junior; Sep 25, 2022 @ 6:54am
Bam Bam Sep 25, 2022 @ 7:24am 
There's like 10 other things competing to kill you on objective. Bullets seem much much more likely. Even the damn Bettica is worse sometimes.

Sounds like tryhards who don't like their camp being cleared so the match can go forward
Gad Bateway Sep 25, 2022 @ 9:14am 
Originally posted by mik:
I think it is okay the way it is. In many instances in my playtime, grenades were important to soften up the defenses. I also died more often due to rifle shots, than nades.
Never seen a real grenade spam yet.

But that's just my 2 cents.
Grenade spam is really easy to dodge because all the nades have 7 second fuses
Originally posted by Junior:
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...


Originally posted by wingman:
Originally posted by Junior:
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...
1. this isnt my main account
2. why does playtime matter in this discussion? being elitist and gatekeeping isnt really a good trait bud

Discuss the game and don't start attacking each other please.
mw00 Sep 25, 2022 @ 9:47am 
I feel like adding an arcadey cool down for grenades, that wouldn't reset on your death, would be a solution to this. I don't have the game yet, but I imagine that your grenades can refill on death, right? This would get rid of the respawn, rush, throw greandes, die cycle that many players get stuck at in those kind of games, as it's quite an effective strategy -especially for newbies.
Junior Sep 25, 2022 @ 10:26am 
Originally posted by 🐙 deathf4n - :v:
Originally posted by Junior:
I just can't take this seriously wingman the lack of in game time in most if not all you games means yeah gonna take it with a pinch of salt...


Originally posted by wingman:
1. this isnt my main account
2. why does playtime matter in this discussion? being elitist and gatekeeping isnt really a good trait bud

Discuss the game and don't start attacking each other please.

Sure looks like I did
2. Ehhh from map knowledge to unlocks and the different classe's call it pros and cons if you like and again the game is still pretty new so are the players from round to round full server or lobby you will see newbie stufff and noob stuff...
EN Sep 25, 2022 @ 11:41am 
Nyet! Grenades are fine.
Hexagoros Sep 25, 2022 @ 12:02pm 
Originally posted by error:
I feel like adding an arcadey cool down for grenades, that wouldn't reset on your death, would be a solution to this. I don't have the game yet, but I imagine that your grenades can refill on death, right? This would get rid of the respawn, rush, throw greandes, die cycle that many players get stuck at in those kind of games, as it's quite an effective strategy -especially for newbies.

This might actually be a good idea.

I don't have the game (anymore) either, but this does sound like it might work.
Last edited by Hexagoros; Sep 25, 2022 @ 12:02pm
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Date Posted: Sep 19, 2022 @ 3:55am
Posts: 87