Killer Klowns From Outer Space: The Game

Killer Klowns From Outer Space: The Game

Näytä tilastot:
Clowns seem awfully easy to kill even in 1 vs 1 scenarios
Watching gameplays it looks like klowns using melee weapons are just asking to get killed because of low damage compared to humans, while range weapons do wet noodle damage (or seems like it in the videos). Hope its not another tcm were you cant do jack as the killer unless you are in a pair.
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Rilgar55 lähetti viestin:
Watching gameplays it looks like klowns using melee weapons are just asking to get killed because of low damage compared to humans, while range weapons do wet noodle damage (or seems like it in the videos). Hope its not another tcm were you cant do jack as the killer unless you are in a pair.

after watching the dev stream closer it seems also like the klowns cant regenerate their healthbar automatically, they need to use the laugh ability which has a long cooldown and not even fully health them.

ressurecting 4 humans with a 2 seconds interaction is also a bad joke, the klowns cant do anything except maybe put a trap or something there but thats it, its not enough to stop them from this very quick interaction for filling up the complete human team full to 7 lifes and just run to the icecream truck.

the best strategy could be to not even use the other escapes, just wait for the trucks and ressurect the full team and run, this 3 klowns cant stop 7 roadrunners, they even have problems with 1-2 humans in fact... and killing 3 humans is still a Human Win even when ´they get ressurected very stressful for the klownside and easy for the humanside.
Oni 8.5.2024 klo 16.09 
Judging from gameplay, Klowns have a high skill gap, requiring map knowledge and macro map pressure

I'm pretty sure the meta will be Klowns sticking together

Klowns have to farm Cocoons to power generators to get NPC minions, without seeing more gameplay its hard to get a read on the gameflow, at 16 Cocoons the game enters end game Klownpocalypse

The dev stream weren't playing sweaty, no objective was cotton candied, in team-fights the Klowns didnt use the AoE buff called LOL, which gives more health, damage and speed

We haven't seen much Tank Klown gameplay either, they might be able to 1v1 in melee

Whats stopping all 7 survivors to gang up on 1 objective with melee weapons? We have yet to see the counterplay

The most concerning mechanic is the airhorn that AoE stuns all Klowns for a few seconds

Game is out in 20 days, it still looks very fun
Then stay on DbD... where you can't even fight back.
Oni lähetti viestin:
Judging from gameplay, Klowns have a high skill gap, requiring map knowledge and macro map pressure

I'm pretty sure the meta will be Klowns sticking together

Klowns have to farm Cocoons to power generators to get NPC minions, without seeing more gameplay its hard to get a read on the gameflow, at 16 Cocoons the game enters end game Klownpocalypse

The dev stream weren't playing sweaty, no objective was cotton candied, in team-fights the Klowns didnt use the AoE buff called LOL, which gives more health, damage and speed

We haven't seen much Tank Klown gameplay either, they might be able to 1v1 in melee

Whats stopping all 7 survivors to gang up on 1 objective with melee weapons? We have yet to see the counterplay

The most concerning mechanic is the airhorn that AoE stuns all Klowns for a few seconds

Game is out in 20 days, it still looks very fun
The cocoons seem pretty pointless unless humans are just hidding, i mean, you cocoon someone, hook him and he can be rescued or scape himself, while killing him instantly gets rid of him. Early klowpocalypse seems to require too much time that could be used to patrol and block other exits. Unless early klowpocalypse means no ice cream truck exit , it seems pretty useless.
Child of God #ChristWon lähetti viestin:
Then stay on DbD... where you can't even fight back.
A game that will still be there when this one dies because of awful balancing, yeah i guess thats a better option
Viimeisin muokkaaja on Rilgar55; 9.5.2024 klo 2.02
Oni 9.5.2024 klo 16.49 
Rilgar55 lähetti viestin:
The cocoons seem pretty pointless unless humans are just hidding, i mean, you cocoon someone, hook him and he can be rescued or scape himself, while killing him instantly gets rid of him. Early klowpocalypse seems to require too much time that could be used to patrol and block other exits. Unless early klowpocalypse means no ice cream truck exit , it seems pretty useless.
I saw in the stream that there is supposedly Human NPC's roaming around the map, when you get 1 Klown Minion on the map they can start farming Cocoons on their own, passively farming resources for the Klowns, its one more thing the Human team has to worry about

A little bit of macro gameplay with minions mixed in adds a new element in the formulae, as they should also be able to explore the map opening the fog of war to get Klown Jump ability more range
Oni lähetti viestin:
Rilgar55 lähetti viestin:
The cocoons seem pretty pointless unless humans are just hidding, i mean, you cocoon someone, hook him and he can be rescued or scape himself, while killing him instantly gets rid of him. Early klowpocalypse seems to require too much time that could be used to patrol and block other exits. Unless early klowpocalypse means no ice cream truck exit , it seems pretty useless.
I saw in the stream that there is supposedly Human NPC's roaming around the map, when you get 1 Klown Minion on the map they can start farming Cocoons on their own, passively farming resources for the Klowns, its one more thing the Human team has to worry about

A little bit of macro gameplay with minions mixed in adds a new element in the formulae, as they should also be able to explore the map opening the fog of war to get Klown Jump ability more range
Human npcs arent there anymore, they got rid of the idea, same with using them as respawns for players (sucks cause i really liked that concept). Klown minions are still there tho.
Oni 10.5.2024 klo 14.52 
Rilgar55 lähetti viestin:
Human npcs arent there anymore, they got rid of the idea, same with using them as respawns for players (sucks cause i really liked that concept). Klown minions are still there tho.
Good to know, the devs did say there was Cocoons hidden around the map and inside garbage bins to farm, i hope the minions have some form of macro gameplay besides just spotting Humans
Oni lähetti viestin:
Rilgar55 lähetti viestin:
Human npcs arent there anymore, they got rid of the idea, same with using them as respawns for players (sucks cause i really liked that concept). Klown minions are still there tho.
Good to know, the devs did say there was Cocoons hidden around the map and inside garbage bins to farm, i hope the minions have some form of macro gameplay besides just spotting Humans

the lackeys can jump on humans back and stun them for a lil moment beside the spotting but dont do any damage they similar useful as a lg homebot security vacuum robot with flashlight for stunning for a lil bit.

Spawning more could be useful because Killing a Human does like nothing because of the Ressurection machine and respawn, just saw the dev stream and the Humans was down to 2 Left but 2 seconds intereaction was enough for fill them back up to 7 with an easy escape. So even when only 1 human is left he/she can go to the ressurection machine revive the fully team and they just run to the icecream truck and win easyly, even when the 3 klowns kill 3 humans there still 4 left which is enough for a human victory.
Oni lähetti viestin:
Rilgar55 lähetti viestin:
Human npcs arent there anymore, they got rid of the idea, same with using them as respawns for players (sucks cause i really liked that concept). Klown minions are still there tho.
Good to know, the devs did say there was Cocoons hidden around the map and inside garbage bins to farm, i hope the minions have some form of macro gameplay besides just spotting Humans
As far as i can tell you can give them cocoons so they will transport them to the machines
puppypaw lähetti viestin:
Oni lähetti viestin:
Good to know, the devs did say there was Cocoons hidden around the map and inside garbage bins to farm, i hope the minions have some form of macro gameplay besides just spotting Humans

the lackeys can jump on humans back and stun them for a lil moment beside the spotting but dont do any damage they similar useful as a lg homebot security vacuum robot with flashlight for stunning for a lil bit.

Spawning more could be useful because Killing a Human does like nothing because of the Ressurection machine and respawn, just saw the dev stream and the Humans was down to 2 Left but 2 seconds intereaction was enough for fill them back up to 7 with an easy escape. So even when only 1 human is left he/she can go to the ressurection machine revive the fully team and they just run to the icecream truck and win easyly, even when the 3 klowns kill 3 humans there still 4 left which is enough for a human victory.
Resurrection machine is 1 time use if im not mistaken so i think killing them will be better than cocooning them unless dying from cocooning prevents reviving by the machine
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